Elysion (WIN, en desarrollo)
"ELYSION" will be released on November 8th!!
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Elysion (WIN, en desarrollo)
"ELYSION" will be released on November 8th!!
Primeros pasos publicados para GBA:
Hardware is Terasic DE2-115 so about same size of FPGA as Mister but without ARM Core. The GBA core is rather small, so it would fit in most modern FPGA boards as well. External Memory is the main concern, as GBA games take up to 32Mbyte + external Ram + FlashSave.
Code will be uploaded to github soon, you also find some more technical details there:
I took a lot of info from GBAtek and VBA-m sourcecode, especially the affine drawing formulas. The code itself is writting 100% from me, partly reusing my old GBC Core, e.g. for Soundchannels.
Peaceful Days (WIN, en desarrollo)
Peaceful Days is a farming RPG heavily inspired by Harvest Moon series. In this game, you can build your dream from scratch, raise animals, interact with town folks, take part in interesting festivals, discover many secrets and more!
https://store.steampowered.com/app/1156 … eful_Days/
https://rpgmaker.net/games/9040/
Vietnamita.
Gataela (WIN, etc., en desarrollo)
Gataela is an RPG inspired by our love of the Tales series, the aesthetics of Victorian Steampunk, and the desire to give NPCs a greater role than background flavour text. We wanted to create a game that was focused on the everyday, where the average person can make a change, and where the goal is not to save the world, but to make a difference in the place you call home. Gatalea is a game about communication, and the power of the individual.
https://forums.tigsource.com/index.php?topic=50680.0
https://store.steampowered.com/app/631860/Gataela/
Canadiense.
EarthNight is a painting brought to life and a love letter to classic arcade games.
EarthNight is available on Apple Arcade and coming to Nintendo Switch, PS4 and Steam on Dec 3rd, 2019.
https://youtu.be/MYUiQjUkwPs?t=36
https://store.steampowered.com/app/777410/EarthNight/
EE. UU.
Castlevania played on an LED Matrix Cube with infinite scrolling.
Recap escribió:Freedom Planet 2
Our goal is to have a complete beta version of the game ready by mid-2017.

Asdivine Kamura, ya en NS, WIN (Steam), PS4 y XBO:

https://www.4gamer.net/games/483/G048330/20191031031/
„Sir Eatsalot“ is a 2D Adventure-Platformer with a strong focus on level-exploration
En NS el año próximo:
Japón tendrá edición física en Enero para PS4 y NS por Arc System Works que incluirá una mazmorra extra basada en Guilty Gear y su Faust:
El próximo "shooting game" de la casa se espera sea Steam Pilots y tenga "scroll" vertical. Repite Furukawa como compositor y se ficha al ilustrador de los últimos Twin Bee, aunque pasará por campaña de microfinanciación y nadie ha dicho que no vaya a ser un juego para t. inteligentes primero, como Horgihugh:
https://twitter.com/tenkiamemiya/status … 5403590656
https://twitter.com/msart_games/status/ … 4564140033
http://postback.geedorah.com/foros/view … 478#p28478

https://youtu.be/7e5BeU2IhWA?t=6318
Parece que se destinará a Windows directamente.
Following popular demand, we made the two antagonists, Anis and Reglisse, playable in the solo mode. But we didn't limited ourselves to that. We wanted a challenge worthy of their deadly powers. So we hardened the game, populated the levels with new enemies and made a new boss just for them.
https://steamcommunity.com/games/833270 … 0561254146
Esto es de Agosto. La noticia de estos días es:
-50% 4,49€
Tristemente, no aplicable en Itch:
-40% 5,99€
Recap escribió:Recap escribió:Great news everyone! We're releasing Cathedral on @GOGcom too, and the game is releasing in October! Check out our new trailer at https://www.gog.com/news/coming_soon_cathedral
Disponible:
Shinobi disponible y la entrevista de Impress Watch:
Tanda de proyectos (occidentales) apenas comenzados o exhibidos:
Once More

ONCE MORE (working title) is a story-puzzle game with light action elements, emphasizing mechanical puzzles, quick thinking, and teamwork.
Originally, I wanted to keep OnceMore at a 4:3 ratio to retain that weird RPG Maker game feel, but the gameplay has piled on more than a few reasons to expand the screen space. I'm going to try to keep it 4:3 compatible, however, complete with a border if played fullscreen.
https://twitter.com/taxiderby/status/11 … 0317024257
https://twitter.com/taxiderby/status/11 … 9898108928
https://www.patreon.com/taxiderby
Andaria

https://twitter.com/NeoZ7art/status/1134744893065224193
Enuan's Path

https://twitter.com/lazybensch/status/1 … 5872499718
https://twitter.com/lazybensch
Sin nombre público

https://twitter.com/alexeytronov/status … 4107167744
Para corregir y ampliar la información sobre Blisster, que es la única solución terminada para minimización de la respuesta al control (con mandos de otros sistemas):

- Necesita el módulo de I/O en versión 5.6 o superior.
- Los puertos USB funcionan como los de cualquier otro módulo de USB, con protocolo SDL 2.0 (equivalente a Direct Input, se ve)
- Son la entradas HDMI (2) las que son compatibles con LLAPI y los cables adaptadores (se necesita al menos uno, pero son baratos y de infinidad de estándares)
- LLAPI ha de estar implementado en el núcleo a ejecutar y, de momento al menos, se mantiene en conjunto en forma de variante: https://github.com/MiSTer-LLAPI
- Reasignación de funciones por botón aparentemente no se puede hacer desde Mister por ahora; sólo externamente y se salvan por puerto
El próximo "shooting game" de la casa se espera sea Steam Pilots y tenga "scroll" vertical. Repite Furukawa como compositor y se ficha al ilustrador de los últimos Twin Bee, aunque pasará por campaña de microfinanciación y nadie ha dicho que no vaya a ser un juego para t. inteligentes primero, como Horgihugh:

https://twitter.com/tenkiamemiya/status … 5403590656

https://twitter.com/msart_games/status/ … 4564140033
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