St, el 20 de Agosto en WIN (bajo Steam):
¡PROMOCIÓN ESPECIAL! La oferta finaliza el 27 agosto
-10%
30,59€
https://www.4gamer.net/games/426/G042696/20180821007/
Multi-región.
The surprising story of the French Bread studio
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St, el 20 de Agosto en WIN (bajo Steam):
¡PROMOCIÓN ESPECIAL! La oferta finaliza el 27 agosto
-10%
30,59€
https://www.4gamer.net/games/426/G042696/20180821007/
Multi-región.
The surprising story of the French Bread studio
Aflora una imagen con los "sprites" del que iba a ser "Garou: Mark of the Wolves 2" allá en el final de la era Neo-Geo con motivo de una interesante entrevista a los responsables de KOF14:
SNK 40th Anniversary: Talking to the SNK Creators That Made History
For the final part of this feature, we’re bringing you an interview with four of the creators that worked on some of the best known Neo Geo titles. It’s loaded with stories of hardships, secrets that can only now be discussed, and plenty of 100 Mega Shock!
Naoto Abe (Designer): Mahjong Kyo Retsuden, Burning Fight, Savage Reign
Kazuhiro Tanaka (Designer): Metal Slug, Metal Slug 2, Metal Slug 3
Nobuyuki Kuroki (Designer): Fatal Fury series, Art of Fighting series
Hideki Asanaka (Sound): Real Bout Fatal Fury, Real Bout Fatal Fury 2: The Newcomers, KOF series

Inmost is an atmospheric, story-driven puzzle platformer, following three playable characters within one dark, interconnecting story. In an old abandoned castle, you’ll need to explore every nook and cranny, avoid detection, slice your way through enemies and spring deadly traps in order to escape the evil that lurks within…
2019. Lituano. Capturas posiblemente no homologables ya que parece emplear efectos post-escalado, pero están a resolución de diseño.
The Messenger (WIN, NS, en desarrollo)


The Messenger from @SabotageQC dashes between 8-bit and 16-bit worlds on Nintendo Switch and PC August 30! Watch the new trailer, retweet for your clan, and preorder now:
We just signed a contract with Plug In Digital to distribute Citrouille.
Thanks to their expertise, we will be able to reach more platforms and players than we could have by ourselves. Unfortunately, that means we have to delay the release of the game. No new date has been set yet.
We're going to use this extra time to address the feedbacks we received. We are currently working on a better tutorial and a world selection menu. We're confident this will make the experience better for our players. Details shall follow shortly.
No hay quien pare a los franceses en esto de poner sus manazas occidentales en los clásicos, así que Flying Power Disc, en su adaptación foránea como "Wind Jammers" --traída a los sistemas europeos y americanos actuales también por esta gente--, tendrá secuela directa con ese "look" de cómic barato del que tanto gustan:

Recap escribió:Hardcore (MD).
Un prototipo que se gestó en realidad para las máquinas europeas ya durante la muerte comercial del sistema, apadrinado por Digital Illusions:

Hardcore (working title), is being developed using original Sega Mega Drive development hardware. It will then be ported to run on modern platforms. We intend to finish the game the way it was meant to be played! With input from the original developers, we try to add the missing tank levels back into the game.
The game will be released digitally and physically in 2019 for PlayStation 4 and PlayStation Vita.
La versión de Amiga se diría que tenía mejor color (como era habitual) y las fases en perspectiva cenital no parece que vayan a aportar nada bueno, pero eh.
Explore the wolrd and find unlock more powers or Items to open new path's as well as to help you fight monsters.
http://jump-button.tumblr.com/
https://twitter.com/skytowngame
http://jump-button.co.uk/games.html
Británico, muy en pañales y pendiente de abrir campaña de microfinanciación. Tristemente, parece que abandonó la idea de concentrar el área visible:

At present, it has been completed up to map, and boss battle of Stage 1.
Sonaba raro, que estuviera disponible así, casi de repente, y teniendo también entre manos el juego de Lodoss.
Plague in us - a 2D tactical game with RPG elements and rich story - coming soon!
https://twitter.com/Plagueinus
Polaco.
Nostalgic Train (WIN, en desarrollo)
Released patch on Jul. 15 has the .locre file separated in order to support / facilitate the fan translation.
The not Very Golden Age of Piracy (WIN, MAC, LX, gratuito)

The game now has TWO versions (which can be switched on the fly, via the title screen)
a) Story mode (with full RPG, stats, training, status screens & character building)
b) ARCADE mode - plays like a more traditional, arcade game. Stats are pre-set. No training, no long intros - straight into the game and this mode has it's own local high score table - which also incorporates both players together (if you play 2p mode)
The main game is DONE (missing a bunch of art and sound assets though). I'm going to be spending the time until release just adding post-game content and polishing the minor alternate paths.
También en Itchio:
Prism of Eyes salió la semana pasada incluyendo una "demo" de Deadalus:
https://www.famitsu.com/news/201808/09162167.html
Esta semana comienza una exposición sobre la saga en Entaba Akiba.
Por si había dudas de a qué público se destina.
Swords of Calengal (WIN, MAC, LX, en desarrollo)

https://i.imgur.com/LNYXYkp.gif
https://forums.tigsource.com/index.php? … msg1387291
https://www.facebook.com/swordsofcalengal/
Ítalo-británico. Lleva más de dos años de desarrollo pero parece que aún va para largo.
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