Anunciada versión para PS4 para el 29 de Noviembre, edición física y electrónica:


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Anunciada versión para PS4 para el 29 de Noviembre, edición física y electrónica:


Recap escribió:El vídeo:
http://www.youtube.com/watch?v=HohDEQpIRMw
Tristemente, todos los temores se confirman -- es un clon absoluto de Turrican. Y un paso atrás en todos los sentidos con respecto a sus últimas versiones para consola. Que a estas alturas haya que ir recogiendo diamantitos ya habla por sí solo de lo mucho por recorrer que le queda a este grupo para que sus obras pasen por profesionales.
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Gun Lord Trailer #2 [Contains Spoilers and Strong Language/Profanity]
http://www.youtube.com/watch?v=1b1h41hVg_8
Current release date schedule:
- Gunlord MVS: 26th March
- Gunlord DC: 14th June
- Gunlord AES: 2nd quarter 2012
http://www.facebook.com/ngdevteam
Curioso, que el propio desarrollador "reviente" su juego antes de ponerlo a la venta.
Want to see some more TURRICAN inspired action?
Come to the FACTOR 5 booth in Halle 10.2 Retro Area to get an exclusive glimpse of Gunlord X for the Nintendo Switch provided by NG:DEV.TEAM
Don't worry guys, this doesn't take dev time away from Kraut Buster...
Ojo a los interesados, porque destripa un buen trecho.

Aeon Must Die! turns the beat-em-up genre on its head introducing breakneck risk-reward gameplay, innovative tactical fighting favoring brains over reflexes, and an RPG alignment system that tracks how you behave as a warrior and changes the challenge and story accordingly. The ruthless, grim but colorful world looks and feels like that ridiculous action-packed anime VHS tape your parents heavily disapproved of. Go on a violent journey with a disgraced symbiotic emperor, a fuel-blooded amnesiac with a hole in his head and a sentient hoverbike.
En preparación para WIN (Steam), PS4, NS, XBO.

Publisher Dotemu (Wonder Boy, Windjammers 1/2) and developers Lizardcube (Wonder Boy) and Guard Crush Games today revealed Streets of Rage 4, an all-new continuation of SEGA’s iconic arcade brawler series known for its radical fights, jammin’ ‘90s beats and dashing sparring gloves and bandanas.
Puzzle Depot (WIN, en desarrollo)

Puzzle Depot is a box-pushing, bug-squishing, problem-solving adventure. Assemble an eccentric cast of characters to tackle the Depot's devious rooms and deadly foes, or bring out your inner mad scientist with a robust World Editor. Inspired by classic box-pushing puzzlers such as Sokoban and The Adventures of Lolo, Puzzle Depot brings new mechanics and light RPG elements to the genre.
http://www.laughingmanatee.com/
https://www.kickstarter.com/projects/17 … ts/2085854
https://ottbot.itch.io/puzzledepot


(Proyecto sin nombre público. Australiano.)
Enésimo intento de revivir la franquicia más popular de la difunta NCS Masaya, ahora por parte de Kadokawa Games y su Chara-Ani parece que con algo más de presupuesto. Famitsu:
https://www.langrisser.com/1_2/
Ilustrador de Ar Tonelico sustituyendo al insustituible Urushihara, pero al menos, han rescatado a Iwadare para la banda sonora.
In “Behind the Screen”, Players will excavate deep into the memories and life of a murderer in order to dig up the real truth. The whole story is about his twisted life, and through his story we can know how media destroys a person under the help of audiences. By using a surrealistic picture book art style, intriguing plots and actions such as solving puzzles and hiding from enemies, players can live out the life of this murderer while uncover the truth behind the screen.
Desde hoy en la plataforma de descarga de NS:

https://www.kemco.jp/game/fg/ja/index.html
https://www.4gamer.net/games/430/G043017/20180823037/
https://store.steampowered.com/app/860480/Fernz_Gate/
La última traslación desde t. inteligentes de Exe Creates para Kemco se llama "Fernz Gate! y lleva una semana disponible junto a una versión para XBO y otra para PSV. Versiones para WIN (Steam) y NS, entre esta semana y la que viene, incluyendo adaptaciones al inglés.
St, el 20 de Agosto en WIN (bajo Steam):
¡PROMOCIÓN ESPECIAL! La oferta finaliza el 27 agosto
-10%
30,59€
https://www.4gamer.net/games/426/G042696/20180821007/
Multi-región.
The surprising story of the French Bread studio
Aflora una imagen con los "sprites" del que iba a ser "Garou: Mark of the Wolves 2" allá en el final de la era Neo-Geo con motivo de una interesante entrevista a los responsables de KOF14:
SNK 40th Anniversary: Talking to the SNK Creators That Made History
For the final part of this feature, we’re bringing you an interview with four of the creators that worked on some of the best known Neo Geo titles. It’s loaded with stories of hardships, secrets that can only now be discussed, and plenty of 100 Mega Shock!
Naoto Abe (Designer): Mahjong Kyo Retsuden, Burning Fight, Savage Reign
Kazuhiro Tanaka (Designer): Metal Slug, Metal Slug 2, Metal Slug 3
Nobuyuki Kuroki (Designer): Fatal Fury series, Art of Fighting series
Hideki Asanaka (Sound): Real Bout Fatal Fury, Real Bout Fatal Fury 2: The Newcomers, KOF series

Inmost is an atmospheric, story-driven puzzle platformer, following three playable characters within one dark, interconnecting story. In an old abandoned castle, you’ll need to explore every nook and cranny, avoid detection, slice your way through enemies and spring deadly traps in order to escape the evil that lurks within…
2019. Lituano. Capturas posiblemente no homologables ya que parece emplear efectos post-escalado, pero están a resolución de diseño.
The Messenger (WIN, NS, en desarrollo)


The Messenger from @SabotageQC dashes between 8-bit and 16-bit worlds on Nintendo Switch and PC August 30! Watch the new trailer, retweet for your clan, and preorder now:
We just signed a contract with Plug In Digital to distribute Citrouille.
Thanks to their expertise, we will be able to reach more platforms and players than we could have by ourselves. Unfortunately, that means we have to delay the release of the game. No new date has been set yet.
We're going to use this extra time to address the feedbacks we received. We are currently working on a better tutorial and a world selection menu. We're confident this will make the experience better for our players. Details shall follow shortly.
No hay quien pare a los franceses en esto de poner sus manazas occidentales en los clásicos, así que Flying Power Disc, en su adaptación foránea como "Wind Jammers" --traída a los sistemas europeos y americanos actuales también por esta gente--, tendrá secuela directa con ese "look" de cómic barato del que tanto gustan:

Recap escribió:Hardcore (MD).
Un prototipo que se gestó en realidad para las máquinas europeas ya durante la muerte comercial del sistema, apadrinado por Digital Illusions:

Hardcore (working title), is being developed using original Sega Mega Drive development hardware. It will then be ported to run on modern platforms. We intend to finish the game the way it was meant to be played! With input from the original developers, we try to add the missing tank levels back into the game.
The game will be released digitally and physically in 2019 for PlayStation 4 and PlayStation Vita.
La versión de Amiga se diría que tenía mejor color (como era habitual) y las fases en perspectiva cenital no parece que vayan a aportar nada bueno, pero eh.
Explore the wolrd and find unlock more powers or Items to open new path's as well as to help you fight monsters.
http://jump-button.tumblr.com/
https://twitter.com/skytowngame
http://jump-button.co.uk/games.html
Británico, muy en pañales y pendiente de abrir campaña de microfinanciación. Tristemente, parece que abandonó la idea de concentrar el área visible:

At present, it has been completed up to map, and boss battle of Stage 1.
Sonaba raro, que estuviera disponible así, casi de repente, y teniendo también entre manos el juego de Lodoss.
Plague in us - a 2D tactical game with RPG elements and rich story - coming soon!
https://twitter.com/Plagueinus
Polaco.
Nostalgic Train (WIN, en desarrollo)
Released patch on Jul. 15 has the .locre file separated in order to support / facilitate the fan translation.
The not Very Golden Age of Piracy (WIN, MAC, LX, gratuito)

The game now has TWO versions (which can be switched on the fly, via the title screen)
a) Story mode (with full RPG, stats, training, status screens & character building)
b) ARCADE mode - plays like a more traditional, arcade game. Stats are pre-set. No training, no long intros - straight into the game and this mode has it's own local high score table - which also incorporates both players together (if you play 2p mode)
The main game is DONE (missing a bunch of art and sound assets though). I'm going to be spending the time until release just adding post-game content and polishing the minor alternate paths.
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