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Re: Nos queda el doujin.

I don't know how much I should applaud the move to traditional dot art when you can tell just by that teaser image that it's going to suffer from Amiga graphic monoculture.  Mountains with small bumps, gnarled trees, and random Roman columns.  Perhaps I should give it some leeway since it's supposed to be a Turrican tribute.  The bigger problem I see is that they're paying tribute to a series of games that don't deserve tribute (the music itself maybe, but not the games,) and will probably retrace the original designers mistakes.

202

Re: Nos queda el doujin.

Yeah, I wholeheartedly agree with all you say, and would go even further -- the main sprite looks quite lame by what is shown. But even so, I'll take 100 like that over either, recycled assets from previous classic pieces or craptacular CG models repeated ad nauseam. One would think though that in this day and age it'd be common knowledge that Turrican got all that praise back in the day due to the intellectual enclosure (see also "ignorance") the European gamers lived in by then, but seems some people just can't realize how bad nostalgia may be at times.

203

Re: Nos queda el doujin.

Terre Shima no Meikyuu (WIN).

Otro de la escuela de Wizardry, vendido en el último Comiket:

http://www.4gamer.net/games/040/G004096/20110125064/

http://monochrome-monaural.com/products … index.html

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Re: Nos queda el doujin.

Like recap said, I would much prefer dot art like this than the shit of the last few NG DEV Team games. The main sprite is modeled WAY too much after the turrican guy though, hopefully the other graphics in the game will actually be more original, otherwise it will practically come off as a hack tribute game.

http://www.factor5.de/images/site_art/t2_1.gif


The game gets more points anyway for being a platformer instead of a shooting game, and I quite like most of the Turrican games anyway, apart from some of the overly large stages.

205

Re: Nos queda el doujin.

Recap escribió:

VP en Famitsu Dot Com:

http://www.famitsu.com/image/2524/CiSi3z6N3Tk1UgUItYasO62W1ysH5ai2.jpg

http://www.famitsu.com/pcent/news/1225740_1341.html

Con tanto aluvión de juegos de lucha profesionales de dudoso carisma, hay que mencionar que Vanguard Princess no ha dejado de recibir actualizaciones desde su salida. Un prolongado vídeo de la última de ellas, 1.08:

http://gamenyarth.blog67.fc2.com/blog-e … sm13633305

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Re: Nos queda el doujin.

Recap escribió:

Ougon Musoukyoku (WIN, no gratuito)

Juego de lucha a modo de 'spin-off' de Umineko no Naku Koro ni [ > ] anunciado por sus autores originales:

http://www.office-mk.co.jp/pcshop/images/umineko/GD_SS06.jpg

http://07th-expansion.net/ogon/Main.htm

http://www.youtube.com/watch?v=5MTmMprmZIw

http://www.office-mk.co.jp/pcshop/special/umineko2.html

Estará a la venta el último día del año en el 79º Comiket y se ha diseñado para monitores panorámicos... a una resolución que no soporta ningún monitor panorámico fuera de los PDA. Pero allí que va.

Enlaces: http://solomaze.blog.so-net.ne.jp/2010-11-21

Secuela en preparación: http://07th-expansion.net/Cgi/clip/clip.cgi

Enlace: http://gamenyarth.blog67.fc2.com/

207 (editado por Spacenoids 10-03-2011 02:15:21)

Re: Nos queda el doujin.

Royal Edoma Engine [王立エドマエンジン] (WIN no gratuito)
Developer: Platine Dispositif
Genre: Isometric SHMUPS

http://img219.imageshack.us/img219/3466/edomastarmyte.png

Doujin bastante recomendado por el nivel de dificultad y la Calidad Gráfica

PD: Para que terminen de animarse. Un Video

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Re: Nos queda el doujin.

Spacenoids escribió:

Genre: Isometric SHMUPS

¿Lo qué?

209

Re: Nos queda el doujin.

Recap escribió:
Spacenoids escribió:

Genre: Isometric SHMUPS

¿Lo qué?

Bueno los SHUMPS son la abreviación de Shoot 'em up :), para mas información seguir este Enlace; y ya que estamos; en que servidor alojan sus imágenes, últimamente el Imageshack me esta dando muchos problemas

210

Re: Nos queda el doujin.

Armed Seven - Battle of Steel Copes in 1989 (WIN no gratuito)
Developer: ASTRO PORT
Genre: Horizontal SHMUPS

http://1.bp.blogspot.com/_Zsv-N_KACvI/TUNmciwVhJI/AAAAAAAABEA/8dSR8qGWh18/s1600/armed_seven.jpg

Un articulo interesante sobre el juego: Aquí
Un video del Gameplay: Aquí

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Re: Nos queda el doujin.

Gracias por las aportaciones, Spacenoids, pero hazme un favor y edítate las líneas en inglés a tu idioma madre. La entrada de Wikipedia que enlazas es un despropósito que no hay por dónde coger. Si no te gusta 'disparo' y quieres respetar la terminología nativa, usa 'shooting'. 'Gameplay' también es del todo innecesario. "Un vídeo del juego" basta.

Gracias de nuevo.

212

Re: Nos queda el doujin.

Jamestown (WIN).

https://i.imgur.com/PLzSu5z.png

https://i.imgur.com/kjDrB5g.png

http://www.jamestowngame.com/

http://www.finalformgames.com/uncategor … e-mention/

Nótese que las capturas a su resolución nativa son obra mía. Los amantes del "pixel" estos han roto cualquier estándar conocido y su intención, imagino, es que cada uno escale como pueda. Su propuesta es ésta:

http://www.jamestowngame.com/screenshots/JamestownScreenshot01.png

Al menos, la banda sonora tiene su gracia.


Enlaces: http://www.siliconera.com/2011/03/20/ja … t-on-mars/

213

Re: Nos queda el doujin.

Meikyuujou Hydra (WIN, gratuito).

Un pequeño homenaje a Akumajou Dracula y Galious no Meikyuu, como se adivina por el título. Viene del autor de Buster y no se lleva bien con tarjetas de 15 kHz, al contrario que sus anteriores obras.

Se descarga aquí: http://www.vector.co.jp/download/file/w … 45899.html

https://i.imgur.com/tWuGnFO.png

http://hp.vector.co.jp/authors/VA025956/game_mh.htm

214

Re: Nos queda el doujin.

Recap escribió:

http://www.gun-lord.com

https://i.imgur.com/3cloNv4.png https://i.imgur.com/F0ieuGU.png
MVS                                                                                            DC

https://i.imgur.com/zM3VMu9.jpg

Vía http://www.segashiro.com/2011/05/02/ngd … t-neo-geo/

215

Re: Nos queda el doujin.

Lo último de Astro Port parece que se llamará Sata-Zeus y empezó como broma del día de los Inocentes:

http://star.ap.teacup.com/astroport/img/1304692529.jpg

http://star.ap.teacup.com/astroport/img/1304692473.jpg

http://star.ap.teacup.com/astroport/356.html

Enlace: http://stg.liarsoft.org/

216

Re: Nos queda el doujin.

I'm very impressed with the current screenshots of Gun Lord. The boss especially shows they've got some serious pixel people working on this. The statues have a definite shadow of the beast vibe, but the sakura tree and column are a still a bit random, will have to wait for some vids to see how the visual design of the stages actually holds up.

The new astro port game is looking nowhere near as impressive as Gigantic army at the moment I must say.

217

Re: Nos queda el doujin.

I haven't changed my opinion --or my suspicions-- on Gun-Lord. That boss is impressive to a point --especially if they get him properly animated-- but also a bit... well, ugly. Not as much as the protagonist, I guess. The biggest offenders though are the quickly-Photoshopped backgrounds, though. You'd expect some true dot art there too, given the low resolution the game is designed at.

218

Re: Nos queda el doujin.

What exactly do you mean by ugly?

219

Re: Nos queda el doujin.

'Dull, poorly designed, Turricanish'.

220

Re: Nos queda el doujin.

While I could say that for many of the other visual elements, the boss in the screenshot is nothing but quality.

221

Re: Nos queda el doujin.

Eurostyle.

222

Re: Nos queda el doujin.

I'd say that boss is cooler than whats in the majority of Japanese platformers, especially in the last 15 years.

And Neogeodev team advertising this as a 'eurostyle platformer' is completely idiotic.  Apart from the fact that such a title sounds stupid, Turrican was a complete attempt to be as japanese in its design as possible. If anything, a 'eurostyle' platformer would be more along the lines of stuff like Myth and Lionheart, where character animation was emphasized over tight controls, in a prince of persia kinda way (and of course having to hold down buttons then press different directions to attack)

223

Re: Nos queda el doujin.

English discussion moved to http://postback.geedorah.com/foros/view … hp?id=1549

224

Re: Nos queda el doujin.

¿Alguno ha probado esto?:

http://www.youtube.com/watch?v=VwFJrJfBsY8

225

Re: Nos queda el doujin.

Recap escribió:

Trouble Witches 2 anunciado.

Sitio oficial preinaugurado. Por fin parece que veremos algo pronto:

http://trouble_witches.mails.ne.jp/tw2_top_dz.htm

Enlace: http://sazanami.net/