Tema: A Frog's Tale.
Proyecto de un solo autor; va para largo.
The gameplay is a mesh between traditional 2D Zelda games and the Mario RPG series (Paper Mario, Mario & Luigi). The game is presented in a top-down perspective with beautiful pixel art graphics inspired by classics from the 16-bit era. There is a strong emphasis on exploration and puzzle solving outside of battle, with a level of freedom and interaction rarely seen in the RPG genre. Enemy encounters lead to classic turn-based RPG battles, but what sets "A Frog’s Tale" apart is a unique twist to the combat system involving action commands synced to the rhythm of the music.