9.626 14-01-2020 00:58:26
Re: Curiosidades, en este hilo. (1.936 respuestas, enviadas el Hablemos de juegos)
9.627 06-01-2020 12:58:56
Re: Steel Assault. (30 respuestas, enviadas el Hablemos de juegos)
[...] it's become clear that our best option for releasing this game in the current market is NOT PC first and consoles later (as I had said in my previous post) but rather simultaneous release: PC and Switch first, then possibly PS4 and XB1.
9.628 06-01-2020 12:37:55
Re: Castle in the Darkness II. (3 respuestas, enviadas el Hablemos de juegos)
9.629 06-01-2020 12:30:05
Re: Nueva portátil de Nintendo - Nintendo NX (493 respuestas, enviadas el Hablemos de juegos)
Recap escribió:Recap escribió:Juegos que incluirá, por ahora, la Invincible Collection y entrevista en la Famitsu de la semana:
Space Invaders (original/color)
Space Invaders Part 2
Majestic Twelve
Space Invaders DX
Space Invaders Extreme
Space CycloneEn inglés:
Recap escribió:Relación de juegos extra para la edición especial de Invincible Collection:
https://game.watch.impress.co.jp/docs/news/1194457.html
Amazon vuelve a llevarse juego exclusivo (Space Invaders '90).
Super Space Invaders '91 (versión foránea de Majestic Twelve) y Space Invaders Giga Max 4 SE [ > ] se añaden a la edición básica.
Juego original para la pantalla táctil incluido -- Arkanoid vs. Invaders:
9.630 06-01-2020 12:23:20
Re: Curiosidades, en este hilo. (1.936 respuestas, enviadas el Hablemos de juegos)
https://twitter.com/turfmasta/status/12 … 8292226048
Announcing Strangeland
Strangeland can now be played from beginning to end, although it is missing a considerable amount of art (and some design) in the last 15% or so of the game. We had hoped to finish it entirely in 2019, but we’re very close now. The game is divisible into four sections, and we’ve had testers play the first two of those sections extensively. The reactions seem quite positive.
Strangeland’s a bit, well, strange, in that the whole thing is confined to a dream-like carnival, which makes it feel much smaller than Primordia, even though the actual number of rooms, puzzle interfaces, characters, and so forth is probably roughly comparable. The art is spectacular (no surprise), and benefits from four times the pixels that Primordia had in terms of resolution. But the real leap forward, I think, is in the code. There are dozens of features, from striking visual effects to behind-the-scenes conveniences, that make Strangeland really exceptional. Without James’s code wizardry, there would have been no way to achieve the warped and unnerving scenario that the game requires.
We’re very hopeful for a 2020 release for Strangeland.
9.631 05-01-2020 18:58:04
Tema: A Frog's Tale. (6 respuestas, enviadas el Hablemos de juegos)
Proyecto de un solo autor; va para largo.
The gameplay is a mesh between traditional 2D Zelda games and the Mario RPG series (Paper Mario, Mario & Luigi). The game is presented in a top-down perspective with beautiful pixel art graphics inspired by classics from the 16-bit era. There is a strong emphasis on exploration and puzzle solving outside of battle, with a level of freedom and interaction rarely seen in the RPG genre. Enemy encounters lead to classic turn-based RPG battles, but what sets "A Frog’s Tale" apart is a unique twist to the combat system involving action commands synced to the rhythm of the music.
9.632 05-01-2020 18:56:12
Re: Nos queda el doujin. (3.603 respuestas, enviadas el Hablemos de juegos)
Nebulosa (WIN, en desarrollo)
Nebulosa is a 2D Sandbox Platform game where you start off in a completely normal world where you will be to explore, tame creatures, level them and train them.
https://www.patreon.com/PlayNebulosa
https://twitter.com/PlayNebulosa/status … 5028000768
https://twitter.com/PlayNebulosa
Sueco.
Pecaminosa (en desarrollo)
Pecaminosa is a #pixelart #noir #actionrpg where you play as John Souza, a former police detective, on a quest for redemption! In development by @Cereal_Games
https://twitter.com/Pecaminosagame/stat … 4385891328
Portugués.
9.633 05-01-2020 18:53:58
Re: Small Saga. (10 respuestas, enviadas el Hablemos de juegos)
9.634 05-01-2020 18:50:25
Re: Curiosidades, en este hilo. (1.936 respuestas, enviadas el Hablemos de juegos)
Jay and Silent Bob: Chronic Blunt Punch (WIN, MAC, PS4, XBO, en desarrollo)
(Conceptuales.)
https://twitter.com/InterabangEnt/statu … 8556407810
https://twitter.com/InterabangEnt/statu … 1293505539
https://twitter.com/InterabangEnt/statu … 5571129345
https://twitter.com/InterabangEnt/statu … 4372814854
https://twitter.com/InterabangEnt/statu … 4212889600
http://www.interabangent.com/Press/shee … lunt_punch
https://www.chronicbluntpunch.com
https://twitter.com/InterabangEnt
De los autores de Super Comboman, de hace un par de años (EE. UU.):
9.635 04-01-2020 18:35:58
Re: Nos queda el doujin. (3.603 respuestas, enviadas el Hablemos de juegos)
Sonic Robo Blast 2 (WIN, MAC, LX, en desarrollo)
La última versión pública es reciente y completa, aunque se sigue desarrollando.
9.636 04-01-2020 18:30:47
Re: Shadow Gangs. (25 respuestas, enviadas el Hablemos de juegos)
9.637 04-01-2020 18:30:07
Re: Curiosidades, en este hilo. (1.936 respuestas, enviadas el Hablemos de juegos)
Curioso; gracias.
9.638 04-01-2020 13:52:47
Re: Kokoro Clover. (17 respuestas, enviadas el Hablemos de juegos)
9.639 04-01-2020 13:50:24
Re: Nos queda el doujin. (3.603 respuestas, enviadas el Hablemos de juegos)
Jack Axe (WIN, MAC, en desarrollo)
https://store.steampowered.com/app/985780/Jack_Axe/
Abril. Filipino.
9.640 04-01-2020 13:43:24
Re: Curiosidades, en este hilo. (1.936 respuestas, enviadas el Hablemos de juegos)
Heart of Glim (en desarrollo)
#HeartOfGlim is a #metroidvania set in a world inspired by the #art of #Beksinski. Explore a land fallen from grace and meet the last of its population as you discover the story of their decent into corruption to find your true purpose.
https://twitter.com/TeamRainyDay/status … 3829044224
https://twitter.com/TeamRainyDay/status … 8968802305
https://twitter.com/TeamRainyDay
Raygun Gadabout (WIN, en desarrollo)
https://store.steampowered.com/app/7579 … _Gadabout/
9.641 04-01-2020 13:31:36
Re: Tiny Thor. (10 respuestas, enviadas el Hablemos de juegos)
9.642 04-01-2020 13:23:40
Re: Arrest of a Stone Buddha. (6 respuestas, enviadas el Hablemos de juegos)
9.643 04-01-2020 13:19:42
Tema: Oddity. (1 respuestas, enviadas el Hablemos de juegos)
Conocido hasta ayer como el Mother 4 extraoficial, parece que quieren hacer caja y cambian denominación y literalidades para convertirse en un proyecto homenaje sin fecha ni plataformas anunciadas:
9.644 03-01-2020 12:16:38
Re: Nos queda el doujin. (3.603 respuestas, enviadas el Hablemos de juegos)
Recap escribió:Crabby RPG
cute and heartwarming adventure about making friends and working together to make dreams come true.
https://twitter.com/goawayimcrabby/stat … 6730294272
https://twitter.com/goawayimcrabby/stat … 5292864512
https://twitter.com/goawayimcrabby/stat … 3948900352
Canadiense.
Features
Take control of Crabby and unlock special abilities with the Magic Mug of Candor
Make friends and help them fulfill their dreams as you build a community
Distract yourself with fun sidequests and minigames
Explore the diverse landscapes of Moonshell Island and uncover the origin of its name
Fight off nomsters and use the loot in delicious recipesMoonshell Island, nombre final.
https://www.cheekynauts.com/2019/12/30/ … pect-2019/
Forsaken Castle (WIN, en desarrollo)
https://store.steampowered.com/app/6400 … en_Castle/
Recap escribió:Bumper Kart Girl (WIN, MAC, en desarrollo)
We were thinking more of a cross between 'Chip Chan Kick' and 'GTA: Vice City' to be honest. With like 70's - 90's Marvel Comics vibe mixed with a sort of 'Sam and Max' sort of humor.
https://twitter.com/skydevilpalm/status … 6336456704
https://twitter.com/skydevilpalm/status … 1196950528
9.646 03-01-2020 12:10:30
Tema: Ambrosia. (2 respuestas, enviadas el Hablemos de juegos)
Recap escribió:Ambrosia (WIN, en campaña)
The Kickstarter may have fallen short, but we learned a lot from this whole process, and the encouragement we received from y'all has been amazing and invaluable. Thanks, everyone! This doesn't mark the end for the project. We're gonna keep after it. Stay tuned for Ambrosia!
9.647 03-01-2020 12:07:49
Re: Curiosidades, en este hilo. (1.936 respuestas, enviadas el Hablemos de juegos)
Beware (WIN, en desarrollo)
Very simply put, it's about driving from A to B while avoiding getting killed and learning what happened to the game's world and where all of it's inhabitants went. Generally speaking, as of today, there is no master plan graved in stone. I'm quite new to game development and find the non-linearity to be very exciting (and still unexplored territory IMHO). I really enjoy creating universes which unfold during the creation process, sometimes leading to completely unforeseen directions.
Very simply put, the goal is to drive from A to B, with various obstacles on the way. The goons, the terrain. I know, I'm still being kind of purposefully vague atm.
The roads are authored although I do think about procedural generation for some special scenarios.
http://i.imgur.com/GnJZjGT.gif
9.648 02-01-2020 18:28:59
Re: Curiosidades, en este hilo. (1.936 respuestas, enviadas el Hablemos de juegos)
Ganbare Goemon 2 (SFC), por Hosodayo:
Una más:
9.649 02-01-2020 18:19:58
Re: Future Resistance. (4 respuestas, enviadas el Hablemos de juegos)
https://twitter.com/Wren2284/status/1212046958719881216
https://twitter.com/Wren2284/status/1212047362467749888
https://twitter.com/Wren2284/status/1212048098761023488
https://twitter.com/Wren2284/status/1212048658075725829
[...] the game will only have 5 kind-of-short levels and it will only have 3 or 4 different enemies per stage. Also it will help to ease the development of the console ports.