Calamity escribió:I think you will be interested to know I'm currently working in refactoring the GroovyMAME code for an eventual merge with baseline (partial or total, we don't know yet). My plan is to deconstruct the current patch in smaller blocks and be submitting them in gradual steps, so we make sure nothing gets broken in the process, and basic features can get isolated from the somewhat more experimental ones. First feature I'll be adding is integer scaling, which should be ready for 0.172. Next, I'd like to focus on the synchronization options. Of course, the last word belongs to the team with regards to which features get in and which don't.
Es decir, (casi) todo apunta a que, a medio plazo, Groovy MAME y MAME serán la misma cosa. De momento, GM seguirá su curso normalmente. Direct Draw está descartado oficialmente en ambos desde 0.171.
http://forum.arcadecontrols.com/index.p … msg1564394
En otro orden de cosas:
http://mamedev.org/?p=422