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Tema: Tetris the Grand Master 4 ~The Masters of Round~ (ARC).

Es la auténtica especialidad de Arika, así que siempre es bueno que la saga se mantenga viva. Será expuesto en el 'stand' de Sega (¿NAOMI, de nuevo...?) del inminente AM Show, y junto a Project Cerberus y la última revisión de Virtua Fighter 5, parece que será el único juego no dedicado que nos presenten:

http://am-show.sega.jp/jamma09/t_tgm/4s.jpg

http://am-show.sega.jp/jamma09/t_tgm.shtml

http://am-show.sega.jp/jamma09/home.shtml


Fuente: http://www.am-net.jp/

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Re: Tetris the Grand Master 4 ~The Masters of Round~ (ARC).

Huh, so Mihara has revealed a bunch more details in a recent blog post. Some pretty surprising stuff:

    * will use the New Net City cab at AM show
    * SD/HD compatible
    * "kindness" as the theme; hardcore players will continue to experience hardcore, while "half-assed players" may say the game got dumbed down and declare the game dead. Mihara looking forward to hearing such things from halfasses.
    * will use Sega Ringwide, but not necessarily published by Sega; too early to tell
    * Theme will involve reincarnating life; the word "round" being one of the key words
    * Rules will differ between SRS/ARS in some modes; In SRS-Master you aim for score while in ARS faster clear times
    * Controls will feature some "kindness"; ARS will have an added "special" button, no details on what it does yet
    * the new Konoha mode will be quite controversial; Jin8, who is helping with testing, is already hooked. Prepare to doubt your own eyes ... in the galgame elements thrown in
    * Hints: Jin8 has no interest in galgames whatsoever; Kitakitsune alerts are very important; Has there ever been a galgame before with such lack of will to reveal?
    * Sorry in advance to those who may say this isn't their image of TGM. But this is a game of skill.
    * 3 modes; Master, Rounds, Konoha
    * "Leaving behind 1/60"
    * tuning has been hell because of this decision; spent the last 3 weeks thinking about it day and night


So... Like just about everything from Japan it seems TGM will be invaded by anime chicks? There seem to be legitimate new gameplay improvements though. I'm most intrigued by the "kindness" added to the controls, the extra button for ARS, and the supposed framerate increase. The latter is likely to not be up to 120 fps though, because I don't think arcade monitors can handle that. Anyone know what they can handle? I think it's something closer to 85 fps or so.

Also it's quite unexpected for SRS and ARS to be differentiated so much. Only ARS gets the new button, and SRS plays Master for score. That's pretty huge.

http://www.tetrisconcept.net/forum/show … stcount=85

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Re: Tetris the Grand Master 4 ~The Masters of Round~ (ARC).

Desde el 'blog' de Mihara, vía AM-Net, primer vídeo demostrativo:

http://gamenyarth.blog67.fc2.com/blog-e … &h=426