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Finally, we're pleased to announce that Atelier Marie + Elie is released in English today Smile
This is a compilation of the original games "Atelier Marie" and "Atelier Elie". These are the first "Atelier" games from Gust, originally released in 1997 and 1998 on PSX. The PS2 compilation has improved graphics and a much better user interface than the PSX versions.
We translated everything. All the texts and images have been translated and we subtitled the only voiced video on the fly. Moreover, ALL the official bugs are fixed and the Extra menus which hadn't been implemented in that compilation as well as the PSX Openings have been added by ourselves from scratch with the data from the original games. So, that translated compilation shouldn't have drawbacks anymore compared to the PSX versions.

http://ateliertraduction.forumactif.org … tch-on-ps2
(Lo de "PSX" es como lo de "PC Kid" -- no importa los años que pasen y la de veces que se les diga lo ridículo que resulta; la herencia es la herencia.)
Calamity escribió:Ves, Doozer and I have done new latency measurements on current Linux (e.g. GroovyArcade 2018) and we can all confirm that latency-wise Linux is finally on par with Windows. This means you can achieve next frame response routinely as long as you use frame delay on a semidecent machine.
For instance, this video was recorded by Ves on a Core2Duo using -fd 7, latest GroovyArcade and a "minibox" as input device (keyboard encoder through ps-2), where you can see next frame response for some of the samples (depending on how late the input happens in previous frame): https://drive.google.com/open?id=1J3BJg … X4oxcLckXK
This was certainly NOT the case a few years ago when some of us performed the same tests (check previous pages in this thread). So there must have been some change in the kernel in the meantime making next frame response possible.
I think it's important to post about this so we're all updated to current knowledge of things.
http://forum.arcadecontrols.com/index.p … msg1647493
Raspberry Pi debe de quedarse muy corta de prestaciones para usar "frame delay" con cierta soltura, de todos modos.
Actualizado listado de PS.
Here's a new Blazing Chrome trailer! =) Also, I'm glad to announce our partnership with @TheArcadeCrew
https://youtu.be/vaId54PxAMQ via @YouTube
...Que no son otros que esos perpetradores de ignominias conocidos como "Dot-Emu":
https://twitter.com/Dotemu/status/973926003268636673
¿Apostamos a que es la puntilla al modo en 4 : 3 que prometieron (y enseñaron; lo tenemos arriba) en origen?

Ghost of a Tale follows Tilo, a courageous mouse and minstrel on a perilous adventure.
The game is mostly being developed by one person, Seith, with a little help from his friends.
http://www.ghostofatale.com/
https://www.gog.com/game/ghost_of_a_tale
DISCO ELYSIUM - Title Trailer (Official)
https://youtu.be/7IbHeFaOpJw
Lever Gacha Archive es un "web comic" gratuito [ > ] publicado por Kadokawa y apadrinado por SNK que empieza a acompañarse de unas fichas paralelas contextualizadoras (a la vez que publicitarias):
https://promo.kadokawa.co.jp/levergacha … index.html
https://promo.kadokawa.co.jp/levergacha/index.html
Poca chicha, pero aquí queda.


Game has gamepad support for xbox controller and any other analogue-like joystick
https://lavender-tree-games.itch.io/leafy-moon
Chileno.

Rival Megagun is a competitive split-screen vertical shmup (or shoot 'em up, shooting game, STG) where you transform into a gigantic boss ship - your "Mega Gunship" - to invade your opponent's screen. Build up your chain and unleash devastating attacks.
https://twitter.com/spacewavesoft/statu … 0422002688
https://spacewavesoftware.com/games/rivalmegagun/
Canadiense.

Long Gone Days is a 2D modern-day military RPG set in our current times, with a focus on language and cultural barriers, inspired by classic dystopian literature and visual novels.
https://youtu.be/wNqOOkDpyjY
http://longgonedays.com/
Guardian Heroes – 1996 Developer Interview originally featured in Game Hihyou magazine
Guardian Heroes – 1995 Developer Interview originally featured in Sega Saturn Magazine
http://shmuplations.com/guardianheroes/
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