-Entonces imagino que es imposible jugar a los juegos a su resolucion original sin tener que tocar en cada juego los potenciometros para ajustar la pantalla, ¿verdad?
-Aprovecho para preguntarte sobre un pantallazo azul que recibo al ejecutar el king of fighters maximum impact (juego de taito type x). Antes en windows 7 con los drivers ati actualizados hiba bien, pero ahora tras elegir personajes y empezar el combate me pega un pantallazo azul diciendo ati3duag.dll . Algo parecido a esto: ¿que podria ser?
-Respecto al tema de la resolucion y ralentizarse, probe a borrar todos los inis de los juegos y ahora ya va bien.
En el mame ini desactive triple buffer, ya que segun lei en algun sitio, los juegos perdian esa fluided que daba el groovymame. Luego me extraño que en el ini no encontre por ningun lado la opcion soundsync ¿ya no existe en las ultimas versiones de groovymame?
Pego aqui en mame.ini por si acaso tengo algo mal configurado.-
#
# CORE CONFIGURATION OPTIONS
#
readconfig 1
writeconfig 0#
# CORE SEARCH PATH OPTIONS
#
rompath "D:\ROMS\MAME_0.147_ROMS_FULL_SET;D:\ROMS\MAME_0.147_CHD_FULL_SET;D:\EMULADORES\MAMEUI 0.147 cavesh3 nonag hiscore x64 (insertmorecoins.wordpress.com)\roms"
hashpath hash
samplepath samples
artpath artwork
ctrlrpath ctrlr
inipath ini
fontpath .
cheatpath cheat
crosshairpath crosshair#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory cfg
nvram_directory nvram
memcard_directory memcard
input_directory inp
state_directory sta
snapshot_directory snap
diff_directory diff
comment_directory comments#
# CORE OUTPUT DIRECTORY OPTIONS
#
hiscore_directory hi#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
playback
record
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview internal
burnin 0#
# CORE PERFORMANCE OPTIONS
#
autoframeskip 0
frameskip 0
seconds_to_run 0
throttle 1
syncrefresh 1
sleep 1
speed 1.0
refreshspeed 0#
# CORE ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0#
# CORE ARTWORK OPTIONS
#
artwork_crop 0
use_backdrops 1
use_overlays 1
use_bezels 1
use_cpanels 1
use_marquees 1#
# CORE SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
pause_brightness 0.65
effect none#
# CORE VECTOR OPTIONS
#
antialias 1
beam 1.0
flicker 0#
# CORE SOUND OPTIONS
#
sound 1
samplerate 48000
samples 1
volume 0#
# CORE INPUT OPTIONS
#
coin_lockout 1
ctrlr
mouse 0
joystick 1
lightgun 1
multikeyboard 0
multimouse 0
steadykey 0
ui_active 0
offscreen_reload 0
joystick_map auto
joystick_deadzone 0.3
joystick_saturation 0.85
natural 0
joystick_contradictory 0
coin_impulse 0#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device mouse
positional_device keyboard
mouse_device mouse#
# CORE DEBUGGING OPTIONS
#
log 0
verbose 0
update_in_pause 0
debug 0
debugscript
debug_internal 0#
# CORE MISC OPTIONS
#
bios
cheat 0
skip_gameinfo 0
uifont default
ramsize
confirm_quit 0
ui_mouse 0#
# CORE MKChamp OPTIONS
#
disable_hiscore_patch 0
disable_nagscreen_patch 0
disable_loading_patch 0#
# CORE SWITCHRES OPTIONS
#
modeline 1
monitor custom
crt_specs0 15625-16200, 49.50-65.00, 2.000, 4.700, 8.000, 0.064, 0.160, 1.056, 0, 0, 192, 300, 448, 600
orientation horizontal
connector auto
interlace 1
doublescan 1
cleanstretch 0
changeres 1
powerstrip 0
lock_system_modes 1
lock_unsupported_modes 1
refresh_dont_care 0
dotclock_min 0
sync_refresh_tolerance 2.0
frame_delay 0
lcd_range auto
crt_range0 auto
crt_range1 auto
crt_range2 auto
crt_range3 auto
crt_range4 auto
crt_range5 auto
crt_range6 auto
crt_range7 auto
crt_range8 auto
crt_range9 auto#
# WINDOWS DEBUGGING OPTIONS
#
oslog 0
watchdog 0
debugger_font "Lucida Console"
debugger_font_size 9#
# WINDOWS PERFORMANCE OPTIONS
#
priority 0
multithreading 1
numprocessors auto
profile 0
bench 0#
# WINDOWS VIDEO OPTIONS
#
video d3d
numscreens 1
window 0
maximize 1
keepaspect 1
prescale 1
waitvsync 1
menu 0#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch 1#
# DIRECT3D-SPECIFIC OPTIONS
#
d3dversion 9
filter 1#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable 0
hlslpath hlsl
hlsl_ini_read 0
hlsl_ini_write 0
hlslini %g
hlsl_prescale_x 0
hlsl_prescale_y 0
hlsl_preset -1
hlsl_write
hlsl_snap_width 2048
hlsl_snap_height 1536
shadow_mask_alpha 0.0
shadow_mask_texture aperture.png
shadow_mask_x_count 320
shadow_mask_y_count 240
shadow_mask_usize 0.09375
shadow_mask_vsize 0.109375
curvature 0.0
pincushion 0.0
scanline_alpha 0.0
scanline_size 1.0
scanline_height 0.7
scanline_bright_scale 1.0
scanline_bright_offset 0.0
scanline_jitter 0.0
defocus 0.0,0.0
converge_x 0.0,0.0,0.0
converge_y 0.0,0.0,0.0
radial_converge_x 0.0,0.0,0.0
radial_converge_y 0.0,0.0,0.0
red_ratio 1.0,0.0,0.0
grn_ratio 0.0,1.0,0.0
blu_ratio 0.0,0.0,1.0
saturation 1.0
offset 0.0,0.0,0.0
scale 1.0,1.0,1.0
power 1.0,1.0,1.0
floor 0.0,0.0,0.0
phosphor_life 0.0,0.0,0.0
yiq_enable 0
yiq_cc 3.59754545
yiq_a 0.5
yiq_b 0.5
yiq_o 0.0
yiq_p 1.0
yiq_n 1.0
yiq_y 6.0
yiq_i 1.2
yiq_q 0.6
yiq_scan_time 52.6
yiq_phase_count 2#
# PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution auto
view auto
screen0 auto
aspect0 auto
resolution0 auto
view0 auto
screen1 auto
aspect1 auto
resolution1 auto
view1 auto
screen2 auto
aspect2 auto
resolution2 auto
view2 auto
screen3 auto
aspect3 auto
resolution3 auto
view3 auto#
# FULL SCREEN OPTIONS
#
triplebuffer 0
switchres 1
full_screen_brightness 1.0
full_screen_contrast 1.0
full_screen_gamma 1.0#
# WINDOWS SOUND OPTIONS
#
audio_latency 2#
# INPUT DEVICE OPTIONS
#
dual_lightgun 0