Lunar Regalia (WIN, en desarrollo)
https://lunarregalia.itch.io/lunar-regalia
https://www.patreon.com/CrankyConstruct
Norteamericano.
The Amber Throne (WIN, no gratuito)


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Lunar Regalia (WIN, en desarrollo)
https://lunarregalia.itch.io/lunar-regalia
https://www.patreon.com/CrankyConstruct
Norteamericano.
The Amber Throne (WIN, no gratuito)


Chileno, en desarrollo para WIN, parece que sólo vía plataforma Steam. Está diseñado a 640 x 360, pero han tenido la brillante idea de añadir las fuentes (e "intro") a mayor resolución, lo que nos quita la posibilidad de gráficos en 1 : 1 (más franjas) con un CRT:

Se estrena la Virtual Video Games Soundtrack Series con una banda sonora de un juego de disparo imaginario que reúne a un buen puñado de compositores del género:



Development officially began in October 2014 as a personal project to fill the void of classic Castlevania titles. As development progressed and interest grew in the title, it was decided to place Anathema on Steam Greenlight for voting. After successfully becoming greenlit, it was decided that Anathema has the potential to stand on its own legs with more to offer than a standard Castlevania clone. The revamp began in May of 2015 with much more thorough planning and optimization in mind. Esperware Interactive released the free demo on July 15th, 2017.
DEVELOPER: Esperware Interactive - Based in Birmingham, Alabama
RELEASE DATE: TBD
PLATFORMS: Steam/PC Green Man Gaming/PC Humble Bundle/PC Direct PC
REGULAR PRICE: TBD

Them’s Fightin’ Herds is a 2D Fighting game featuring a cast of 4-legged combatants!
Atelier Marie plus Elie, la adaptación para PS2 de los dos primeros episodios de la saga de Gust, estaría próximo a recibir un parche de traducción al inglés:
Post #6 Oct 31 2016, 02:00 AM
And to give you all an update on this project, I'm pleased to announce that the translation for both Marie and Elie is complete! We're now editing the texts.
http://w11.zetaboards.com/Revatail_Hymm … 0007126/1/
No es Viorate, pero eh...
The beta-testing is almost finished and everything works fine until now. ^^ Just wait for 1 or 2 months more before the final release.
http://w11.zetaboards.com/Revatail_Hymm … t=30007126
The End of Absolute Zero
DOS/V Power Report [ > ] dedica su última edición al vídeo-juego clásico (recreativas, consolas y ordenadores):
https://www.famitsu.com/news/201802/22152332.html
No esperaba más.

http://store.steampowered.com/app/464060/RUINER/
3,49€
Reedición extraoficial de Majuu-Ou (SFC) vía Columbus Circle:
Ake-Aka (PS4, NS): Magical Drop III y Youjuuden (¡!):
Hey everyone, this could be the final update before the game is properly released.
It contains:
-1 new music track.
-Rearranged stage 4.
-New level hazards.
-Updated enemies and animations.
-Overall polished gameplay.
-Several bug fixes.
-Updated front-end.
-Boss dialogues.
Multiplayer and story cutscenes are still disabled for this version.
Mac support will be added after the game's release.
Thank you!
The Mummy Demastered has been updated with a smoother frame rate, shorter load times, and re-balanced death mechanic!
No, the video is all generated internally to the FPGA. There's several PLLs on the FPGA itself, and I am using those to generate the various clocks. There's around 22 clock domains on the design as it stands. The problem is I would need some non-integer N/M ratio to get the right clock for the HDMI stuff from the 21.47Mhz domain. Right now video gets a clock that varies depending on video mode. i.e. it's 148.5Mhz in 1080p mode. There's no easy way to lock the two PLLs together (the one generating 21.47Mhz and the 148.5Mhz one) in the proper ratio to offer 60.09 hdmi.
The video always runs at 60.00 fps and it will cause cycle stealing on the snes side to make it stay in synch with the hdmi for the zero delay mode. If you run full/single buffered, the cycle stealing is turned off and is allowed to free run.
http://atariage.com/forums/topic/242970 … ?p=3966716
Es decir, no parece que haya intención de ofrecer opción para el refresco original del sistema, aunque tampoco hay impedimentos tecnológicos para que algún día ocurra. Quizás, cuando lancen el conversor a señal analógica (que, por cierto, se venderá aparte sin posibilidad de combinarlo en el envío), el planteamiento cambia.

https://www.kadokawa.co.jp/product/321712000624/
http://www.4gamer.net/games/999/G999905/20180220002/
Es un libro de arte conmemorativo (la cubierta trae ilustración de Akiman pero también es reversible con una de Bengus) pero va surtido de entrevistas a gran parte de los artifíces de los principales episodios.
24 de Marzo.

http://www.capcom.co.jp/RCC/switch/
En la Famitsu de mañana se presentará Kyougeki Quartet Fighters para el servicio de descarga, lo que quiera que sea:


Here's the first boss you'll meet in Xeno Crisis - we had to pull off a few tricks to make this happen on the Mega Drive!
Remnants of Twilight: Age of Arius (WIN, en desarrollo)

http://www.indiedb.com/games/remnants-o … e-of-arius
http://steamcommunity.com/sharedfiles/f … =448236130
Arcadian Atlas (WIN, MAC, LX, en desarrollo)

Valfaris (en desarrollo)
Es lo próximo del autor de Slain, así que también hay un pastiche de distintas resoluciones de diseño.
A Japón, un día de éstos, por Rainy Frog:
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