Calamity escribió:

En efecto, había un error en xml2ini.exe, ya que estaba limitado a 512 resoluciones de entrada y con esta versión de Mame salían 524, por eso el programa terminaba sin actualizar nada. Lo siento mucho.

Descárgate de aquí la versión corregida, y sustitúyela por la que tienes.

Dos dudas:

¿Afecta a la versión que tengo yo?

¿Es necesario añadir el enlace en el 1er mensaje o también lo has sustituido en el 'pack'?

15.377

(16 respuestas, enviadas el Hablemos de juegos)

La versión larga, desde el sitio oficial:

http://www.youtube.com/watch?v=8sL2bKJZuic

15.378

(7 respuestas, enviadas el Hablemos de juegos)

Un análisis de la mecánica por Dengeki Online con vídeo incluido:

http://news.dengeki.com/elem/000/000/230/230922/c100128_coropata_52_cs1w1_256x192.jpg http://news.dengeki.com/elem/000/000/230/230930/c100128_coropata_60_cs1w1_256x191.jpg

http://news.dengeki.com/elem/000/000/230/230573/

Aprovechando el lanzamiento, se lanzará un cómic derivado:

http://news.dengeki.com/elem/000/000/230/230919/


No preguntéis la autoría...

15.380

(65 respuestas, enviadas el Hablemos de juegos)

Desde otro hilo menos apropiado:

Erodion escribió:

No es exactamente emulación, sino "hackeo". Hace un par de dias que corre por la red el Blaz Blue: Continuum Shift con su loader de la Taito Type X2. No pongo fuentes porque los sitios donde lo he visto contienen los links de descarga. A mi no me funciona del todo bien ( me va a 30 injugables fps).

Supongo que en estos momentos la gente de Taito estará con las manos en la cabeza y buscando como locos a quien ha sacado esto a la luz...

Una pequeña parte dentro de mí se alegra, he de confesar. De alguna manera les tenía que dar en los dientes la infamia de convertir los 'arcades' en ordenadores (y encima, bajo Windows).

Continuum Shift tiene su propio hilo, además, y es una noticia de calado, así que lo trasladamos.

¿Desinstalaste los 'drivers' antiguos de tu tarjeta e instalaste los de Calamity?

Calamity escribió:

Supongo que sí, yo he descubierto unos cuantos por accidente, y es una historia porque al final se acaban generando resoluciones innecesarias.

La 1ª columna de la 'modelist', entonces, ¿imagino que refleja los valores del XML en lugar de los correctos? Para ir mirando otra forma de recopilar los correctos en una lista...

Por si sirve, en mi Trinitron, con los valores de servicio por defecto, la imagen está descentrada. Se desplaza a la izda. unos 15 px. Lo estuvo siempre, incluso con el 'driver' original.

Calamity escribió:

Por lo que dices al girar el escritorio, Mame ya rota la imagen, entonces la opción "ror 1" en el .ini de cada rom sobraría, ¿puede ser eso?

Es.



Cuando tenga algo de tiempo escribiré unas instrucciones más detalladas. El sistema está lejos de ser perfecto. Por ejemplo, hay roms cuya resolución reportada en el xml de Mame es incorrecta y no coincide con la real, entonces el configurador genera y asigna esa resolución incorrecta. Recuerdo que Elaphe comentó en algún lado algo de esto. Estaría bien tener una relación de las roms mal reportadas para poder corregirlas en el configurador.

Sin duda. ¿La única manera es conociendo las propiedades y verificando en el XML, uno a uno?

Respecto a las últimas pruebas con mi Trinitron, y asumiendo que la versión publicada es igual a la última que me enviaste, la primera cosa a señalar es que no va preparada para los que giramos el monitor a su posición en vertical para los juegos que así lo requieren nativamente, al contrario de la penúltima versión. Al voltear el monitor, cambio también el Escritorio, de manera que MAME reconoce esta configuración por defecto y me obliga a cambiar manualmente el 'display' para poderlos jugar a pantalla completa. No me preocupa nada cambiar juego por juego, personalmente, pero creo que preferirás saberlo.

No me he encontrado problemas aparte de esto, aunque voy poco a poco y ya sabes que cualquier desajuste geométrico o similar me lo ventilo tocando el modo de servicio del TV, así que no sé si soy el mejor para estas cuestiones. Incluso 'modelines' extremos como los de la última generación de Midway (NBA Jam, etc., nº 300 en la lista) se me ajustan perfectamente al marco gracias al modo de servicio.

Pero seguiré contando cosas e intentando averiguar los rangos finales.

Glorioso. Ya lo he hecho en privado pero no quiero dejar de agradecer públicamente tu labor y generosidad.

He editado el 1er mensaje porque el acontecimiento lo dejaba perfectamente anticuado. Si crees que hay cosas mal contadas, no dudes en comentarlas, aunque aún está por terminar.



Imagino que Daicon ya tiene todas sus dudas resueltas con esto, así que poco me queda por decirte. Aún así, creo que será bueno poner por aquí la 'modelist' generada por el XML-2-WIN a partir de MAME UI FX 0.136, con Arcade VGA (1er modelo) y un Trinitron de 29'':

[  1]  72 x  21 @ 50.000000[0002]bfm_sc2.................0[  1][ 12][  5.16] 184 x 192 @ 50 [50.052589 d= +0.052589 Hz] [0002]/bfm_sc2
[  2] 160 x 200 @ 59.922745[0002]tourtabl................0[  6][  8][  2.14] 192 x 216 @ 60 [60.037594 d= +0.114849 Hz] [0007]/tourtabl/attckufo/tgtpanic/jokrwild/drw80pkr
[  3] 184 x 176 @ 60.000000[0001]attckufo................0[  6][  8][  2.14] 192 x 216 @ 60 [60.037594 d= +0.037594 Hz] [0007]/tourtabl/attckufo/tgtpanic/jokrwild/drw80pkr
[  4] 192 x 192 @ 60.000000[0001]tgtpanic................0[  6][  8][  2.14] 192 x 216 @ 60 [60.037594 d= +0.037594 Hz] [0007]/tourtabl/attckufo/tgtpanic/jokrwild/drw80pkr
[  5] 192 x 208 @ 60.000000[0001]jokrwild................0[  6][  8][  2.14] 192 x 216 @ 60 [60.037594 d= +0.037594 Hz] [0007]/tourtabl/attckufo/tgtpanic/jokrwild/drw80pkr
[  6] 192 x 216 @ 60.000000[0002]drw80pkr................0[  6][  8][  2.14] 192 x 216 @ 60 [60.037594 d= +0.037594 Hz] [0007]/tourtabl/attckufo/tgtpanic/jokrwild/drw80pkr
[  7] 208 x 208 @ 60.000000[0001]videopkr................0[  8][ 13][  2.06] 208 x 240 @ 60 [60.044746 d= +0.044746 Hz] [0002]/videopkr/imolagp
[  8] 208 x 240 @ 60.000000[0001]imolagp.................0[  8][ 13][  2.06] 208 x 240 @ 60 [60.044746 d= +0.044746 Hz] [0002]/videopkr/imolagp
[  9] 216 x 224 @ 60.000000[0001]videopkr................0[ 13][ 33][  2.23] 224 x 240 @ 60 [60.026707 d= +0.026707 Hz] [0005]/videopkr/bankp/ssrj/ace
[ 10] 224 x 224 @ 60.000000[0002]bankp...................0[ 13][ 33][  2.23] 224 x 240 @ 60 [60.026707 d= +0.026707 Hz] [0005]/videopkr/bankp/ssrj/ace
[ 11] 224 x 232 @ 60.000000[0001]ssrj....................0[ 13][ 33][  2.23] 224 x 240 @ 60 [60.026707 d= +0.026707 Hz] [0005]/videopkr/bankp/ssrj/ace
[ 12] 224 x 240 @ 50.000000[0004]quasar..................0[ 12][ 28][  2.14] 224 x 240 @ 50 [50.035629 d= +0.035629 Hz] [0004]/quasar
[ 13] 224 x 240 @ 60.000000[0001]ace.....................0[ 13][ 33][  2.23] 224 x 240 @ 60 [60.026707 d= +0.026707 Hz] [0005]/videopkr/bankp/ssrj/ace
[ 14] 232 x 224 @ 60.000000[0002]rollrace................0[ 20][ 33][  1.72] 240 x 224 @ 60 [60.027939 d= +0.027939 Hz] [0053]/rollrace/gberet/galivan
[ 15] 232 x 256 @ 60.000000[0001]rotaryf.................2[ 15][ 36][  2.46] 232 x 256 @ 59 [58.576012 d= -1.423988 Hz] [0001]/rotaryf
[ 16] 240 x 192 @ 59.599998[0013]docastle................0[ 19][ 20][  0.07] 240 x 216 @ 60 [60.027939 d= +0.427940 Hz] [0028]/docastle/redclash/[momoko]
[ 17] 240 x 192 @ 60.000000[0014]redclash................0[ 19][ 20][  0.07] 240 x 216 @ 60 [60.027939 d= +0.027939 Hz] [0028]/docastle/redclash/[momoko]
[ 18] 240 x 192 @ 61.166569[0007]mrdo....................0[ 26][ 33][  1.84] 240 x 224 @ 62 [61.785282 d= +0.618713 Hz] [0011]/mrdo/m10
[ 19] 240 x 216 @ 60.000000[0001][momoko]................0[ 19][ 20][  0.07] 240 x 216 @ 60 [60.027939 d= +0.027939 Hz] [0028]/docastle/redclash/[momoko]
[ 20] 240 x 224 @ 30.000000[0005]gberet..................1[ 20][ 33][  1.72] 240 x 224 @ 60 [60.027939 d= +0.027939 Hz] [0053]/rollrace/gberet/galivan
[ 21] 240 x 224 @ 55.720001[0003]sauro...................0[ 35][ 44][  1.40] 240 x 256 @ 57 [56.771416 d= +1.051414 Hz] [0018]/sauro/lasso/m57/mustache/m52/travrusa
[ 22] 240 x 224 @ 57.000000[0002]lasso...................0[ 35][ 44][  1.40] 240 x 256 @ 57 [56.771416 d= -0.228584 Hz] [0018]/sauro/lasso/m57/mustache/m52/travrusa
[ 23] 240 x 224 @ 60.000000[0046]galivan.................0[ 20][ 33][  1.72] 240 x 224 @ 60 [60.027939 d= +0.027939 Hz] [0053]/rollrace/gberet/galivan
[ 24] 240 x 224 @ 60.096153[0007]system1.................0[ 33][ 36][  2.09] 240 x 248 @ 60 [60.094635 d= -0.001518 Hz] [0048]/system1/jailbrek/liberatr/sonson/cvs
[ 25] 240 x 224 @ 60.606060[0003]jailbrek................0[ 33][ 36][  2.09] 240 x 248 @ 60 [60.094635 d= -0.511425 Hz] [0048]/system1/jailbrek/liberatr/sonson/cvs
[ 26] 240 x 224 @ 61.783314[0004]m10.....................0[ 26][ 33][  1.84] 240 x 224 @ 62 [61.785282 d= +0.001968 Hz] [0011]/mrdo/m10
[ 27] 240 x 232 @ 60.000000[0002]liberatr................0[ 33][ 36][  2.09] 240 x 248 @ 60 [60.094635 d= +0.094635 Hz] [0048]/system1/jailbrek/liberatr/sonson/cvs
[ 28] 240 x 240 @ 50.000000[0002]malzak..................0[ 28][105][  2.07] 240 x 240 @ 50 [50.016659 d= +0.016659 Hz] [0002]/malzak
[ 29] 240 x 240 @ 57.000000[0005]m57.....................0[ 35][ 44][  1.40] 240 x 256 @ 57 [56.771416 d= -0.228584 Hz] [0018]/sauro/lasso/m57/mustache/m52/travrusa
[ 30] 240 x 240 @ 57.444855[0057][brkthru]...............0[ 30][ 35][  2.47] 240 x 240 @ 57 [57.453094 d= +0.008240 Hz] [0057]/[brkthru]
[ 31] 240 x 240 @ 60.000000[0015]sonson..................0[ 33][ 36][  2.09] 240 x 248 @ 60 [60.094635 d= +0.094635 Hz] [0048]/system1/jailbrek/liberatr/sonson/cvs
[ 32] 240 x 248 @ 56.747002[0001]mustache................0[ 35][ 44][  1.40] 240 x 256 @ 57 [56.771416 d= +0.024414 Hz] [0018]/sauro/lasso/m57/mustache/m52/travrusa
[ 33] 240 x 248 @ 60.000000[0021]cvs.....................0[ 33][ 36][  2.09] 240 x 248 @ 60 [60.094635 d= +0.094635 Hz] [0048]/system1/jailbrek/liberatr/sonson/cvs
[ 34] 240 x 252 @ 56.737591[0003]m52.....................0[ 35][ 44][  1.40] 240 x 256 @ 57 [56.771416 d= +0.033825 Hz] [0018]/sauro/lasso/m57/mustache/m52/travrusa
[ 35] 240 x 256 @ 56.750000[0004]travrusa................0[ 35][ 44][  1.40] 240 x 256 @ 57 [56.771416 d= +0.021416 Hz] [0018]/sauro/lasso/m57/mustache/m52/travrusa
[ 36] 240 x 256 @ 60.000000[0008]liberate................2[ 36][ 35][  3.48] 240 x 256 @ 59 [58.576000 d= -1.424000 Hz] [0008]/liberate
[ 37] 248 x 192 @ 50.000000[0001][mastersys].............0[ 37][ 46][  1.04] 248 x 192 @ 50 [50.000610 d= +0.000610 Hz] [0001]/[mastersys]
[ 38] 248 x 192 @ 60.000000[0001][mastersys].............0[ 38][ 45][  1.04] 248 x 192 @ 60 [60.000420 d= +0.000420 Hz] [0001]/[mastersys]
[ 39] 248 x 216 @ 60.000000[0002]beaminv.................0[116][118][  9.19] 256 x 240 @ 60 [60.006626 d= +0.006626 Hz] [0300]/beaminv/aeroboto/compgolf/[nes]
[ 40] 248 x 224 @ 60.000000[0002]aeroboto................0[116][118][  9.19] 256 x 240 @ 60 [60.006626 d= +0.006626 Hz] [0300]/beaminv/aeroboto/compgolf/[nes]
[ 41] 248 x 240 @ 57.000000[0001]scregg..................0[ 44][122][  1.88] 248 x 256 @ 57 [57.020397 d= +0.020397 Hz] [0007]/scregg/decocass/circus
[ 42] 248 x 240 @ 57.444855[0001]decocass................0[ 44][122][  1.88] 248 x 256 @ 57 [57.020397 d= -0.424458 Hz] [0007]/scregg/decocass/circus
[ 43] 248 x 240 @ 60.000000[0003]compgolf................0[116][118][  9.19] 256 x 240 @ 60 [60.006626 d= +0.006626 Hz] [0300]/beaminv/aeroboto/compgolf/[nes]
[ 44] 248 x 256 @ 57.000000[0005]circus..................0[ 44][122][  1.88] 248 x 256 @ 57 [57.020397 d= +0.020397 Hz] [0007]/scregg/decocass/circus
[ 45] 256 x 184 @ 60.000000[0001]meadows.................0[ 45][ 53][  1.41] 257 x 192 @ 60 [60.006626 d= +0.006626 Hz] [0044]/meadows/[mastersys]
[ 46] 256 x 192 @ 50.000000[0001][mastersys].............0[ 46][ 57][  0.08] 256 x 192 @ 50 [50.004875 d= +0.004875 Hz] [0001]/[mastersys]
[ 47] 256 x 192 @ 59.541985[0002]8080bw..................0[114][124][  2.01] 256 x 240 @ 59 [59.189514 d= -0.352470 Hz] [0042]/8080bw/bloodbro/dominob/balsente/exterm
[ 48] 256 x 192 @ 59.610001[0011][ninjakd2]..............0[ 48][ 45][  0.74] 256 x 192 @ 60 [59.628452 d= +0.018452 Hz] [0011]/[ninjakd2]
[ 49] 256 x 192 @ 60.000000[0043][mastersys].............0[ 45][ 53][  1.41] 257 x 192 @ 60 [60.006626 d= +0.006626 Hz] [0044]/meadows/[mastersys]
[ 50] 256 x 208 @ 51.546391[0001]vcombat.................0[131][131][ 10.06] 256 x 288 @ 52 [52.445812 d= +0.899422 Hz] [0005]/vcombat/enigma2/beezer
[ 51] 256 x 208 @ 60.000000[0010]safarir.................0[ 53][ 56][  0.49] 256 x 216 @ 60 [60.006626 d= +0.006626 Hz] [0015]/safarir/[cischeat]/dribling
[ 52] 256 x 208 @ 61.035156[0020]phoenix.................0[ 94][ 87][  6.55] 256 x 224 @ 61 [60.640789 d= -0.394367 Hz] [0194]/phoenix/cclimber/yiear/mikie/[nemesis]/foodf/snk6502
[ 53] 256 x 216 @ 30.000000[0001][cischeat]..............1[ 53][ 56][  0.49] 256 x 216 @ 60 [60.006626 d= +0.006626 Hz] [0015]/safarir/[cischeat]/dribling
[ 54] 256 x 216 @ 60.000000[0004]dribling................0[ 53][ 56][  0.49] 256 x 216 @ 60 [60.006626 d= +0.006626 Hz] [0015]/safarir/[cischeat]/dribling
[ 55] 256 x 222 @ 60.000000[0003]ambush..................0[ 56][100][ 26.55] 256 x 224 @ 60 [60.006626 d= +0.006626 Hz] [0849]/ambush/[cischeat]/starfire/segag80r/zaxxon/[snes]/[megadrive]/[snowbros]
[ 56] 256 x 224 @ 30.000000[0009][cischeat]..............1[ 56][100][ 26.55] 256 x 224 @ 60 [60.006626 d= +0.006626 Hz] [0849]/ambush/[cischeat]/starfire/segag80r/zaxxon/[snes]/[megadrive]/[snowbros]
[ 57] 256 x 224 @ 50.000000[0001][snes]..................0[ 57][103][  0.05] 256 x 224 @ 50 [50.004875 d= +0.004875 Hz] [0001]/[snes]
[ 58] 256 x 224 @ 52.787163[0002]enigma2.................0[131][131][ 10.06] 256 x 288 @ 52 [52.445812 d= -0.341351 Hz] [0005]/vcombat/enigma2/beezer
[ 59] 256 x 224 @ 53.799999[0002][psychic5]..............0[ 59][ 60][  0.28] 256 x 224 @ 54 [53.812225 d= +0.012226 Hz] [0002]/[psychic5]
[ 60] 256 x 224 @ 54.000000[0011][argus]/[psychic5]......0[ 60][106][  0.38] 257 x 224 @ 54 [54.020187 d= +0.020187 Hz] [0011]/[argus]/[psychic5]
[ 61] 256 x 224 @ 55.407803[0002]mastboy.................0[121][122][  1.83] 256 x 256 @ 55 [55.023376 d= -0.384426 Hz] [0018]/mastboy/madalien/[m62]
[ 62] 256 x 224 @ 56.000000[0038][nmk16].................0[ 62][108][  1.24] 256 x 224 @ 56 [56.028431 d= +0.028431 Hz] [0038]/[nmk16]
[ 63] 256 x 224 @ 56.180000[0002][nmk16].................0[ 63][ 62][  0.21] 257 x 224 @ 56 [56.189949 d= +0.009949 Hz] [0002]/[nmk16]
[ 64] 256 x 224 @ 56.407944[0001]vcombat.................0[122][121][  2.54] 256 x 256 @ 56 [56.333836 d= -0.074108 Hz] [0040]/vcombat/m58/subs/tagteam/astrof/progolf
[ 65] 256 x 224 @ 56.737591[0004]m58.....................0[122][121][  2.54] 256 x 256 @ 56 [56.333836 d= -0.403755 Hz] [0040]/vcombat/m58/subs/tagteam/astrof/progolf
[ 66] 256 x 224 @ 57.000000[0006]subs....................0[122][121][  2.54] 256 x 256 @ 56 [56.333836 d= -0.666164 Hz] [0040]/vcombat/m58/subs/tagteam/astrof/progolf
[ 67] 256 x 224 @ 57.412201[0001]chanbara................0[110][112][  2.53] 256 x 240 @ 57 [57.460144 d= +0.047943 Hz] [0062]/chanbara/[dec0]/[ddragon]/[chinagat]
[ 68] 256 x 224 @ 57.500000[0022][snowbros]..............0[ 68][110][  0.75] 256 x 224 @ 58 [57.502193 d= +0.002193 Hz] [0022]/[snowbros]
[ 69] 256 x 224 @ 58.000000[0006]sidepckt................0[112][124][  1.96] 256 x 240 @ 58 [58.003834 d= +0.003834 Hz] [0053]/sidepckt/metlclsh/[dec8]
[ 70] 256 x 224 @ 59.000000[0011]hcastle.................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= +0.189514 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 71] 256 x 224 @ 59.099998[0003]kchamp..................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= +0.089516 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 72] 256 x 224 @ 59.150002[0010]tnzs....................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= +0.039513 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 73] 256 x 224 @ 59.169998[0010]gaiden..................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= +0.019516 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 74] 256 x 224 @ 59.173401[0001]suna16..................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= +0.016113 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 75] 256 x 224 @ 59.185398[0005]kaneko16................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= +0.004116 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 76] 256 x 224 @ 59.185604[0028][bublbobl]..............0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= +0.003910 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 77] 256 x 224 @ 59.389999[0005]bloodbro................0[114][124][  2.01] 256 x 240 @ 59 [59.189514 d= -0.200485 Hz] [0042]/8080bw/bloodbro/dominob/balsente/exterm
[ 78] 256 x 224 @ 59.590000[0009]gng.....................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= -0.400486 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 79] 256 x 224 @ 59.599998[0009]raiden..................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= -0.410484 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 80] 256 x 224 @ 59.610001[0005]toki....................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= -0.420486 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 81] 256 x 224 @ 59.637405[0004]berzerk.................0[ 75][114][  2.15] 256 x 224 @ 59 [59.189514 d= -0.447891 Hz] [0095]/hcastle/kchamp/tnzs/gaiden/suna16/kaneko16/[bublbobl]/gng/raiden/toki/berzerk
[ 82] 256 x 224 @ 59.824356[0004]starfire................0[ 56][100][ 26.55] 256 x 224 @ 60 [60.006626 d= +0.182270 Hz] [0849]/ambush/[cischeat]/starfire/segag80r/zaxxon/[snes]/[megadrive]/[snowbros]
[ 83] 256 x 224 @ 59.998138[0013]segag80r................0[ 56][100][ 26.55] 256 x 224 @ 60 [60.006626 d= +0.008488 Hz] [0849]/ambush/[cischeat]/starfire/segag80r/zaxxon/[snes]/[megadrive]/[snowbros]
[ 84] 256 x 224 @ 59.999409[0011]zaxxon..................0[ 56][100][ 26.55] 256 x 224 @ 60 [60.006626 d= +0.007217 Hz] [0849]/ambush/[cischeat]/starfire/segag80r/zaxxon/[snes]/[megadrive]/[snowbros]
[ 85] 256 x 224 @ 60.000000[0809][snes]/[megadrive]/[sno.0[ 56][100][ 26.55] 256 x 224 @ 60 [60.006626 d= +0.006626 Hz] [0849]/ambush/[cischeat]/starfire/segag80r/zaxxon/[snes]/[megadrive]/[snowbros]
[ 86] 256 x 224 @ 60.080002[0005]tigeroad................0[ 87][ 56][  2.96] 257 x 224 @ 60 [60.119896 d= +0.039894 Hz] [0092]/tigeroad/system1/nss/sprint4/m10
[ 87] 256 x 224 @ 60.096153[0062]system1.................0[ 87][ 56][  2.96] 257 x 224 @ 60 [60.119896 d= +0.023743 Hz] [0092]/tigeroad/system1/nss/sprint4/m10
[ 88] 256 x 224 @ 60.098476[0017]nss.....................0[ 87][ 56][  2.96] 257 x 224 @ 60 [60.119896 d= +0.021420 Hz] [0092]/tigeroad/system1/nss/sprint4/m10
[ 89] 256 x 224 @ 60.114506[0005]sprint4.................0[ 87][ 56][  2.96] 257 x 224 @ 60 [60.119896 d= +0.005390 Hz] [0092]/tigeroad/system1/nss/sprint4/m10
[ 90] 256 x 224 @ 60.176064[0003]m10.....................0[ 87][ 56][  2.96] 257 x 224 @ 60 [60.119896 d= -0.056168 Hz] [0092]/tigeroad/system1/nss/sprint4/m10
[ 91] 256 x 224 @ 60.570000[0004]cclimber................0[ 94][ 87][  6.55] 256 x 224 @ 61 [60.640789 d= +0.070789 Hz] [0194]/phoenix/cclimber/yiear/mikie/[nemesis]/foodf/snk6502
[ 92] 256 x 224 @ 60.580002[0002]yiear...................0[ 94][ 87][  6.55] 256 x 224 @ 61 [60.640789 d= +0.060787 Hz] [0194]/phoenix/cclimber/yiear/mikie/[nemesis]/foodf/snk6502
[ 93] 256 x 224 @ 60.590000[0003]mikie...................0[ 94][ 87][  6.55] 256 x 224 @ 61 [60.640789 d= +0.050789 Hz] [0194]/phoenix/cclimber/yiear/mikie/[nemesis]/foodf/snk6502
[ 94] 256 x 224 @ 60.606060[0147][nemesis]...............0[ 94][ 87][  6.55] 256 x 224 @ 61 [60.640789 d= +0.034729 Hz] [0194]/phoenix/cclimber/yiear/mikie/[nemesis]/foodf/snk6502
[ 95] 256 x 224 @ 60.810810[0003]foodf...................0[ 94][ 87][  6.55] 256 x 224 @ 61 [60.640789 d= -0.170021 Hz] [0194]/phoenix/cclimber/yiear/mikie/[nemesis]/foodf/snk6502
[ 96] 256 x 224 @ 61.000000[0015]snk6502.................0[ 94][ 87][  6.55] 256 x 224 @ 61 [60.640789 d= -0.359211 Hz] [0194]/phoenix/cclimber/yiear/mikie/[nemesis]/foodf/snk6502
[ 97] 256 x 230 @ 60.000000[0002]lazercmd................0[100][104][  2.05] 256 x 232 @ 60 [60.006626 d= +0.006626 Hz] [0065]/lazercmd/battlera
[ 98] 256 x 231 @ 61.035156[0006]missile.................0[117][118][  2.06] 256 x 240 @ 61 [61.444618 d= +0.409462 Hz] [0029]/missile/cloud9/gottlieb
[ 99] 256 x 232 @ 58.000000[0001]metlclsh................0[112][124][  1.96] 256 x 240 @ 58 [58.003834 d= +0.003834 Hz] [0053]/sidepckt/metlclsh/[dec8]
[100] 256 x 232 @ 60.000000[0063]battlera................0[100][104][  2.05] 256 x 232 @ 60 [60.006626 d= +0.006626 Hz] [0065]/lazercmd/battlera
[101] 256 x 232 @ 61.035156[0002]cloud9..................0[117][118][  2.06] 256 x 240 @ 61 [61.444618 d= +0.409462 Hz] [0029]/missile/cloud9/gottlieb
[102] 256 x 234 @ 60.000000[0002]arabian.................0[104][116][  0.07] 256 x 239 @ 60 [60.006626 d= +0.006626 Hz] [0004]/arabian/[snes]
[103] 256 x 239 @ 50.000000[0001][snes]..................0[103][105][  0.04] 256 x 239 @ 50 [50.004875 d= +0.004875 Hz] [0001]/[snes]
[104] 256 x 239 @ 60.000000[0002][snes]..................0[104][116][  0.07] 256 x 239 @ 60 [60.006626 d= +0.006626 Hz] [0004]/arabian/[snes]
[105] 256 x 240 @ 50.000000[0002][nes]/[megadrive].......0[105][119][  0.09] 256 x 240 @ 50 [50.004875 d= +0.004875 Hz] [0002]/[nes]/[megadrive]
[106] 256 x 240 @ 54.000000[0001][argus].................0[106][121][  1.14] 256 x 240 @ 54 [54.020187 d= +0.020187 Hz] [0003]/[argus]/tx1
[107] 256 x 240 @ 54.065742[0002]tx1.....................0[106][121][  1.14] 256 x 240 @ 54 [54.020187 d= -0.045555 Hz] [0003]/[argus]/tx1
[108] 256 x 240 @ 56.000000[0001][nmk16].................0[108][122][  0.39] 256 x 240 @ 56 [56.028431 d= +0.028431 Hz] [0001]/[nmk16]
[109] 256 x 240 @ 57.000000[0002]tagteam.................0[122][121][  2.54] 256 x 256 @ 56 [56.333836 d= -0.666164 Hz] [0040]/vcombat/m58/subs/tagteam/astrof/progolf
[110] 256 x 240 @ 57.410000[0026][dec0]..................0[110][112][  2.53] 256 x 240 @ 57 [57.460144 d= +0.050144 Hz] [0062]/chanbara/[dec0]/[ddragon]/[chinagat]
[111] 256 x 240 @ 57.444855[0035][ddragon]/[chinagat]....0[110][112][  2.53] 256 x 240 @ 57 [57.460144 d= +0.015289 Hz] [0062]/chanbara/[dec0]/[ddragon]/[chinagat]
[112] 256 x 240 @ 58.000000[0046][dec8]..................0[112][124][  1.96] 256 x 240 @ 58 [58.003834 d= +0.003834 Hz] [0053]/sidepckt/metlclsh/[dec8]
[113] 256 x 240 @ 59.152401[0002]dominob.................0[114][124][  2.01] 256 x 240 @ 59 [59.189514 d= +0.037113 Hz] [0042]/8080bw/bloodbro/dominob/balsente/exterm
[114] 256 x 240 @ 59.185604[0032]balsente................0[114][124][  2.01] 256 x 240 @ 59 [59.189514 d= +0.003910 Hz] [0042]/8080bw/bloodbro/dominob/balsente/exterm
[115] 256 x 240 @ 59.557842[0001]exterm..................0[114][124][  2.01] 256 x 240 @ 59 [59.189514 d= -0.368328 Hz] [0042]/8080bw/bloodbro/dominob/balsente/exterm
[116] 256 x 240 @ 60.000000[0293][nes]...................0[116][118][  9.19] 256 x 240 @ 60 [60.006626 d= +0.006626 Hz] [0300]/beaminv/aeroboto/compgolf/[nes]
[117] 256 x 240 @ 61.419025[0021]gottlieb................0[117][118][  2.06] 256 x 240 @ 61 [61.444618 d= +0.025593 Hz] [0029]/missile/cloud9/gottlieb
[118] 256 x 248 @ 60.000000[0044]mrflea..................0[118][124][  2.88] 256 x 248 @ 60 [60.021317 d= +0.021317 Hz] [0044]/mrflea
[119] 256 x 256 @ 50.000000[0004]tiamc1..................0[119][131][  2.61] 256 x 256 @ 50 [50.004875 d= +0.004875 Hz] [0004]/tiamc1
[120] 256 x 256 @ 54.744335[0002]madalien................0[121][122][  1.83] 256 x 256 @ 55 [55.023376 d= +0.279041 Hz] [0018]/mastboy/madalien/[m62]
[121] 256 x 256 @ 55.000000[0014][m62]...................0[121][122][  1.83] 256 x 256 @ 55 [55.023376 d= +0.023376 Hz] [0018]/mastboy/madalien/[m62]
[122] 256 x 256 @ 56.308460[0013]astrof..................0[122][121][  2.54] 256 x 256 @ 56 [56.333836 d= +0.025375 Hz] [0040]/vcombat/m58/subs/tagteam/astrof/progolf
[123] 256 x 256 @ 57.000000[0014]progolf.................0[122][121][  2.54] 256 x 256 @ 56 [56.333836 d= -0.666164 Hz] [0040]/vcombat/m58/subs/tagteam/astrof/progolf
[124] 256 x 256 @ 59.196430[0009]gameplan................2[124][122][  6.11] 256 x 256 @ 59 [58.504536 d= -0.691895 Hz] [0104]/gameplan/exidy/nightgal/statriv2/ssingles/qix/nyny
[125] 256 x 256 @ 59.996811[0022]exidy...................2[124][122][  6.11] 256 x 256 @ 59 [58.504536 d= -1.492275 Hz] [0104]/gameplan/exidy/nightgal/statriv2/ssingles/qix/nyny
[126] 256 x 256 @ 60.000000[0047]nightgal................2[124][122][  6.11] 256 x 256 @ 59 [58.504536 d= -1.495464 Hz] [0104]/gameplan/exidy/nightgal/statriv2/ssingles/qix/nyny
[127] 256 x 256 @ 60.562393[0001]statriv2................2[124][122][  6.11] 256 x 256 @ 59 [58.504536 d= -2.057858 Hz] [0104]/gameplan/exidy/nightgal/statriv2/ssingles/qix/nyny
[128] 256 x 256 @ 61.035156[0001]ssingles................2[124][122][  6.11] 256 x 256 @ 59 [58.504536 d= -2.530621 Hz] [0104]/gameplan/exidy/nightgal/statriv2/ssingles/qix/nyny
[129] 256 x 256 @ 76.293945[0017]qix.....................2[124][122][  6.11] 256 x 256 @ 59 [58.504536 d=-17.789410 Hz] [0104]/gameplan/exidy/nightgal/statriv2/ssingles/qix/nyny
[130] 256 x 256 @ 85.449219[0007]nyny....................2[124][122][  6.11] 256 x 256 @ 59 [58.504536 d=-26.944683 Hz] [0104]/gameplan/exidy/nightgal/statriv2/ssingles/qix/nyny
[131] 256 x 288 @ 60.000000[0002]beezer..................2[131][131][ 10.06] 256 x 288 @ 52 [52.445812 d= -7.554188 Hz] [0005]/vcombat/enigma2/beezer
[132] 256 x 512 @ 60.000000[0001]intrscti................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[133] 264 x 224 @ 59.541985[0091]mw8080bw................0[133][135][  3.34] 264 x 224 @ 60 [59.545975 d= +0.003990 Hz] [0091]/mw8080bw
[134] 264 x 224 @ 60.000000[0001]popper..................0[135][144][  2.09] 264 x 240 @ 60 [60.013645 d= +0.013645 Hz] [0004]/popper/slapfght
[135] 264 x 240 @ 60.000000[0003]slapfght................0[135][144][  2.09] 264 x 240 @ 60 [60.013645 d= +0.013645 Hz] [0004]/popper/slapfght
[136] 272 x 200 @ 60.000000[0001]dynadice................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= +0.000423 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[137] 272 x 224 @ 60.000000[0004]finalizr................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= +0.000423 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[138] 272 x 224 @ 60.606060[0014]warpwarp................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= -0.605637 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[139] 272 x 236 @ 60.000000[0009]epos....................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= +0.000423 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[140] 280 x 210 @ 59.922749[0004]sg1000a.................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= +0.077675 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[141] 280 x 210 @ 60.000000[0004]kingpin.................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= +0.000423 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[142] 280 x 224 @ 60.000000[0013]contra..................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= +0.000423 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[143] 280 x 232 @ 60.000000[0001]bmcbowl.................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= +0.000423 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[144] 280 x 240 @ 60.000000[0015]slapfght................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= +0.000423 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[145] 280 x 240 @ 60.096153[0004]williams................0[144][154][  1.63] 280 x 240 @ 60 [60.000423 d= -0.095730 Hz] [0069]/dynadice/finalizr/warpwarp/epos/sg1000a/kingpin/contra/bmcbowl/slapfght/williams
[146] 288 x 208 @ 60.000000[0002]ashnojoe................0[152][154][  5.34] 289 x 224 @ 60 [60.002831 d= +0.002831 Hz] [0204]/ashnojoe/snk/[shangkid]
[147] 288 x 216 @ 60.000000[0032]snk.....................0[152][154][  5.34] 289 x 224 @ 60 [60.002831 d= +0.002831 Hz] [0204]/ashnojoe/snk/[shangkid]
[148] 288 x 224 @ 50.000000[0002]photon..................0[148][202][  4.10] 288 x 224 @ 50 [50.000397 d= +0.000397 Hz] [0002]/photon
[149] 288 x 224 @ 56.000000[0013]aliens..................0[149][165][  2.41] 288 x 224 @ 56 [56.008621 d= +0.008621 Hz] [0013]/aliens
[150] 288 x 224 @ 59.185604[0022][konamigx]..............0[150][151][  1.21] 288 x 224 @ 59 [59.196865 d= +0.011261 Hz] [0022]/[konamigx]
[151] 288 x 224 @ 59.700001[0015][namconb1]..............0[151][152][  0.77] 288 x 224 @ 60 [59.706791 d= +0.006790 Hz] [0015]/[namconb1]
[152] 288 x 224 @ 60.000000[0170][shangkid]..............0[152][154][  5.34] 289 x 224 @ 60 [60.002831 d= +0.002831 Hz] [0204]/ashnojoe/snk/[shangkid]
[153] 288 x 224 @ 60.606060[0240][namcos86]..............0[153][152][  8.10] 288 x 224 @ 61 [60.625359 d= +0.019299 Hz] [0240]/[namcos86]
[154] 288 x 240 @ 60.000000[0012]ampoker2................0[154][159][  1.48] 288 x 240 @ 60 [60.002831 d= +0.002831 Hz] [0012]/ampoker2
[155] 296 x 224 @ 60.000000[0003]fitfight................0[159][172][  1.75] 296 x 240 @ 60 [60.108871 d= +0.108871 Hz] [0042]/fitfight/williams/williams/jedi/williams
[156] 296 x 231 @ 60.096153[0001]williams................0[159][172][  1.75] 296 x 240 @ 60 [60.108871 d= +0.012718 Hz] [0042]/fitfight/williams/williams/jedi/williams
[157] 296 x 238 @ 60.096153[0017]williams................0[159][172][  1.75] 296 x 240 @ 60 [60.108871 d= +0.012718 Hz] [0042]/fitfight/williams/williams/jedi/williams
[158] 296 x 240 @ 60.000000[0001]jedi....................0[159][172][  1.75] 296 x 240 @ 60 [60.108871 d= +0.108871 Hz] [0042]/fitfight/williams/williams/jedi/williams
[159] 296 x 240 @ 60.096153[0020]williams................0[159][172][  1.75] 296 x 240 @ 60 [60.108871 d= +0.012718 Hz] [0042]/fitfight/williams/williams/jedi/williams
[160] 296 x 294 @ 50.089031[0002]cidelsa.................C[306][306][ 10.91] 792 x 592 @ 50 [49.527119 d= -0.561913 Hz] [0029]/cidelsa/cidelsa/photon2/jpmimpct/bfmsys85/portrait/mpu4drvr/esripsys
[161] 296 x 294 @ 50.875179[0002]cidelsa.................C[306][306][ 10.91] 792 x 592 @ 50 [49.527119 d= -1.348061 Hz] [0029]/cidelsa/cidelsa/photon2/jpmimpct/bfmsys85/portrait/mpu4drvr/esripsys
[162] 296 x 296 @ 60.000000[0001]miniboy7................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[163] 296 x 480 @ 60.000000[0003]39in1...................4[163][163][ 10.09] 296 x 480 @ 60 [60.017330 d= +0.017330 Hz] [0003]/39in1
[164] 304 x 216 @ 60.000000[0014]86lions.................0[168][172][  1.43] 304 x 224 @ 60 [60.006268 d= +0.006268 Hz] [0061]/86lions/namcona1/twin16
[165] 304 x 224 @ 56.000000[0003]crimfght................0[165][166][  2.10] 304 x 224 @ 56 [56.005505 d= +0.005505 Hz] [0003]/crimfght
[166] 304 x 224 @ 58.000000[0004][metro].................0[166][173][  0.67] 304 x 224 @ 58 [58.004719 d= +0.004719 Hz] [0004]/[metro]
[167] 304 x 224 @ 59.169998[0006]xmen....................0[173][228][  2.53] 304 x 256 @ 59 [58.505665 d= -0.664333 Hz] [0010]/xmen/sslam/overdriv/videopin
[168] 304 x 224 @ 60.000000[0045]namcona1................0[168][172][  1.43] 304 x 224 @ 60 [60.006268 d= +0.006268 Hz] [0061]/86lions/namcona1/twin16
[169] 304 x 224 @ 60.606060[0002]twin16..................0[168][172][  1.43] 304 x 224 @ 60 [60.006268 d= -0.599792 Hz] [0061]/86lions/namcona1/twin16
[170] 304 x 232 @ 60.000000[0001]seta2...................0[172][173][  1.80] 304 x 240 @ 60 [60.006268 d= +0.006268 Hz] [0010]/seta2/[raiden2]/[seta]
[171] 304 x 240 @ 58.000000[0002]sslam...................0[173][228][  2.53] 304 x 256 @ 59 [58.505665 d= +0.505665 Hz] [0010]/xmen/sslam/overdriv/videopin
[172] 304 x 240 @ 60.000000[0009][raiden2]/[seta]........0[172][173][  1.80] 304 x 240 @ 60 [60.006268 d= +0.006268 Hz] [0010]/seta2/[raiden2]/[seta]
[173] 304 x 256 @ 59.000000[0001]overdriv................2[173][228][  2.53] 304 x 256 @ 59 [58.505665 d= -0.494335 Hz] [0010]/xmen/sslam/overdriv/videopin
[174] 304 x 256 @ 60.000000[0001]videopin................2[173][228][  2.53] 304 x 256 @ 59 [58.505665 d= -1.494335 Hz] [0010]/xmen/sslam/overdriv/videopin
[175] 320 x 190 @ 60.000000[0002]hitme...................0[190][221][ 10.80] 322 x 224 @ 60 [60.027939 d= +0.027939 Hz] [0384]/hitme/mole/inufuku/[megadrive]/[seta]/[ssv]/[metro]/[rabbit]
[176] 320 x 200 @ 50.000000[0002]twins...................0[202][227][  0.28] 320 x 240 @ 50 [50.013817 d= +0.013817 Hz] [0003]/twins/[megadrive]
[177] 320 x 200 @ 60.000000[0038]mole....................0[190][221][ 10.80] 322 x 224 @ 60 [60.027939 d= +0.027939 Hz] [0384]/hitme/mole/inufuku/[megadrive]/[seta]/[ssv]/[metro]/[rabbit]
[178] 320 x 200 @ 69.202042[0005]tickee..................0[178][191][  9.33] 320 x 200 @ 69 [69.230484 d= +0.028442 Hz] [0005]/tickee
[179] 320 x 223 @ 60.000000[0001]inufuku.................0[190][221][ 10.80] 322 x 224 @ 60 [60.027939 d= +0.027939 Hz] [0384]/hitme/mole/inufuku/[megadrive]/[seta]/[ssv]/[metro]/[rabbit]
[180] 320 x 224 @ 56.000000[0002]powerins................0[209][225][  0.11] 320 x 240 @ 56 [56.002171 d= +0.002171 Hz] [0009]/powerins/lockon/[wardner]
[181] 320 x 224 @ 57.230000[0024]segas18.................0[211][213][  0.62] 320 x 240 @ 57 [57.464809 d= +0.234810 Hz] [0049]/segas18/armedf/[ddragon3]/tecmosys
[182] 320 x 224 @ 57.550644[0002][cave]..................0[182][200][  0.09] 320 x 224 @ 58 [57.564068 d= +0.013424 Hz] [0002]/[cave]
[183] 320 x 224 @ 58.000000[0007][metro].................0[183][215][  0.29] 321 x 224 @ 58 [58.048046 d= +0.048046 Hz] [0007]/[metro]
[184] 320 x 224 @ 58.970001[0043][taito_f3]..............0[184][197][  1.36] 320 x 224 @ 59 [58.977039 d= +0.007038 Hz] [0043]/[taito_f3]
[185] 320 x 224 @ 59.185604[0241]neodrvr.................0[185][186][  7.65] 321 x 224 @ 59 [59.199596 d= +0.013992 Hz] [0241]/neodrvr
[186] 320 x 224 @ 59.299999[0008][psikyo]................0[186][185][  0.35] 322 x 224 @ 59 [59.307602 d= +0.007603 Hz] [0008]/[psikyo]
[187] 320 x 224 @ 59.637405[0020]segaxbd.................0[220][221][  1.34] 320 x 240 @ 60 [59.602932 d= -0.034473 Hz] [0049]/segaxbd/shadfrce/[suprnova]
[188] 320 x 224 @ 59.828243[0061]stv.....................0[188][189][  1.98] 320 x 224 @ 60 [59.864388 d= +0.036144 Hz] [0061]/stv
[189] 320 x 224 @ 59.900002[0006][psikyo]................0[189][188][  0.22] 321 x 224 @ 60 [59.900875 d= +0.000874 Hz] [0006]/[psikyo]
[190] 320 x 224 @ 60.000000[0343][megadrive]/[seta]/[ssv.0[190][221][ 10.80] 322 x 224 @ 60 [60.027939 d= +0.027939 Hz] [0384]/hitme/mole/inufuku/[megadrive]/[seta]/[ssv]/[metro]/[rabbit]
[191] 320 x 224 @ 60.054390[0088][segas16b]/[segaorun]...0[191][190][  2.78] 323 x 224 @ 60 [60.054470 d= +0.000080 Hz] [0088]/[segas16b]/[segaorun]
[192] 320 x 224 @ 60.606060[0010]twin16..................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= -0.578121 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[193] 320 x 224 @ 61.000000[0001]legionna................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= -0.972061 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[194] 320 x 224 @ 61.310001[0001]aerofgt.................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= -1.282063 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[195] 320 x 224 @ 61.320755[0003]exerion.................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= -1.292816 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[196] 320 x 224 @ 61.419018[0001]fcombat.................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= -1.391079 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[197] 320 x 232 @ 58.970001[0042][taito_f3]..............0[197][226][  1.57] 320 x 232 @ 59 [58.977039 d= +0.007038 Hz] [0042]/[taito_f3]
[198] 320 x 232 @ 60.000000[0010]galastrm................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= +0.027939 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[199] 320 x 236 @ 60.000000[0001]exidy440................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= +0.027939 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[200] 320 x 239 @ 57.550644[0001][cave]..................0[200][213][  0.05] 320 x 239 @ 58 [57.564068 d= +0.013424 Hz] [0001]/[cave]
[201] 320 x 239 @ 60.096153[0001]williams................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= -0.068214 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[202] 320 x 240 @ 50.000000[0001][megadrive].............0[202][227][  0.28] 320 x 240 @ 50 [50.013817 d= +0.013817 Hz] [0003]/twins/[megadrive]
[203] 320 x 240 @ 54.000000[0035][seibuspi]..............0[203][204][  1.99] 320 x 240 @ 54 [54.000713 d= +0.000713 Hz] [0035]/[seibuspi]
[204] 320 x 240 @ 54.877857[0008][twincobr]..............0[204][203][  1.47] 320 x 240 @ 55 [54.898613 d= +0.020756 Hz] [0019]/[twincobr]/nmg5/toaplan1/toaplan1
[205] 320 x 240 @ 55.000000[0003]nmg5....................0[204][203][  1.47] 320 x 240 @ 55 [54.898613 d= -0.101387 Hz] [0019]/[twincobr]/nmg5/toaplan1/toaplan1
[206] 320 x 240 @ 55.139999[0006]toaplan1................0[204][203][  1.47] 320 x 240 @ 55 [54.898613 d= -0.241386 Hz] [0019]/[twincobr]/nmg5/toaplan1/toaplan1
[207] 320 x 240 @ 55.161545[0002]toaplan1................0[204][203][  1.47] 320 x 240 @ 55 [54.898613 d= -0.262932 Hz] [0019]/[twincobr]/nmg5/toaplan1/toaplan1
[208] 320 x 240 @ 55.803570[0004]lockon..................0[209][225][  0.11] 320 x 240 @ 56 [56.002171 d= +0.198601 Hz] [0009]/powerins/lockon/[wardner]
[209] 320 x 240 @ 56.000000[0003][wardner]...............0[209][225][  0.11] 320 x 240 @ 56 [56.002171 d= +0.002171 Hz] [0009]/powerins/lockon/[wardner]
[210] 320 x 240 @ 57.000000[0009]armedf..................0[211][213][  0.62] 320 x 240 @ 57 [57.464809 d= +0.464809 Hz] [0049]/segas18/armedf/[ddragon3]/tecmosys
[211] 320 x 240 @ 57.444855[0013][ddragon3]..............0[211][213][  0.62] 320 x 240 @ 57 [57.464809 d= +0.019955 Hz] [0049]/segas18/armedf/[ddragon3]/tecmosys
[212] 320 x 240 @ 57.445801[0003]tecmosys................0[211][213][  0.62] 320 x 240 @ 57 [57.464809 d= +0.019009 Hz] [0049]/segas18/armedf/[ddragon3]/tecmosys
[213] 320 x 240 @ 57.550644[0021][cave]..................0[213][211][  0.87] 320 x 240 @ 58 [57.564068 d= +0.013424 Hz] [0025]/[cave]/toaplan1
[214] 320 x 240 @ 57.590000[0004]toaplan1................0[213][211][  0.87] 320 x 240 @ 58 [57.564068 d= -0.025932 Hz] [0025]/[cave]/toaplan1
[215] 320 x 240 @ 58.000000[0070][deco156]...............0[215][213][  2.62] 321 x 240 @ 58 [58.048046 d= +0.048046 Hz] [0070]/[deco156]
[216] 320 x 240 @ 58.846001[0002]astrocorp...............0[226][228][  2.76] 320 x 255 @ 59 [58.742115 d= -0.103886 Hz] [0023]/astrocorp/toaplan2/gaelco2/ccastles
[217] 320 x 240 @ 59.000000[0007]toaplan2................0[226][228][  2.76] 320 x 255 @ 59 [58.742115 d= -0.257885 Hz] [0023]/astrocorp/toaplan2/gaelco2/ccastles
[218] 320 x 240 @ 59.099998[0006]gaelco2.................0[226][228][  2.76] 320 x 255 @ 59 [58.742115 d= -0.357883 Hz] [0023]/astrocorp/toaplan2/gaelco2/ccastles
[219] 320 x 240 @ 59.572441[0003]shadfrce................0[220][221][  1.34] 320 x 240 @ 60 [59.602932 d= +0.030491 Hz] [0049]/segaxbd/shadfrce/[suprnova]
[220] 320 x 240 @ 59.597099[0026][suprnova]..............0[220][221][  1.34] 320 x 240 @ 60 [59.602932 d= +0.005833 Hz] [0049]/segaxbd/shadfrce/[suprnova]
[221] 320 x 240 @ 59.992283[0012]statriv2................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= +0.035656 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[222] 320 x 240 @ 60.000000[0403][m90]/[seta]/[ssv]/[met.0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= +0.027939 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[223] 320 x 240 @ 60.012478[0005]coolpool................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= +0.015461 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[224] 320 x 240 @ 61.000000[0003]powerbal................0[221][220][ 13.51] 321 x 240 @ 60 [60.027939 d= -0.972061 Hz] [0451]/twin16/legionna/aerofgt/exerion/fcombat/galastrm/exidy440/williams/statriv2/[m90]/[seta]/[ssv]/[metro]/coolpool/powerbal
[225] 320 x 248 @ 56.000000[0001]mpu4drvr................0[225][228][  2.57] 320 x 248 @ 56 [56.002171 d= +0.002171 Hz] [0001]/mpu4drvr
[226] 320 x 255 @ 61.035156[0008]ccastles................2[226][228][  2.76] 320 x 255 @ 59 [58.742115 d= -2.293041 Hz] [0023]/astrocorp/toaplan2/gaelco2/ccastles
[227] 320 x 256 @ 49.764606[0005]artmagic................0[227][249][  8.42] 320 x 256 @ 50 [49.769943 d= +0.005337 Hz] [0005]/artmagic
[228] 320 x 256 @ 60.000000[0013]mogura..................2[228][242][  3.86] 320 x 256 @ 59 [58.530048 d= -1.469952 Hz] [0014]/mogura/legionna
[229] 320 x 256 @ 61.000000[0001]legionna................2[228][242][  3.86] 320 x 256 @ 59 [58.530048 d= -2.469952 Hz] [0014]/mogura/legionna
[230] 320 x 448 @ 30.000000[0001][megadrive].............5[230][264][  6.03] 320 x 448 @ 60 [60.014538 d= +0.014538 Hz] [0001]/[megadrive]
[231] 320 x 480 @ 25.000000[0001][megadrive].............5[231][231][ 10.03] 320 x 480 @ 50 [50.005077 d= +0.005077 Hz] [0001]/[megadrive]
[232] 328 x 224 @ 60.054390[0005][segaorun]..............0[232][233][  0.19] 328 x 224 @ 60 [60.063866 d= +0.009476 Hz] [0005]/[segaorun]
[233] 328 x 241 @ 60.012478[0002]coolpool................0[233][242][  2.52] 328 x 241 @ 60 [60.045204 d= +0.032726 Hz] [0002]/coolpool
[234] 336 x 225 @ 59.923328[0005]maxaflex................0[240][241][  4.05] 336 x 240 @ 60 [59.923916 d= +0.000587 Hz] [0133]/maxaflex/ddenlovr/atarisy1
[235] 336 x 236 @ 60.000000[0002][ssv]...................0[235][241][  0.07] 336 x 236 @ 60 [60.003918 d= +0.003918 Hz] [0002]/[ssv]
[236] 336 x 239 @ 60.000000[0005]dynax...................0[241][240][  1.83] 337 x 240 @ 60 [60.003918 d= +0.003918 Hz] [0062]/dynax/ddenlovr/[ssv]
[237] 336 x 239 @ 60.853199[0001]ddenlovr................0[241][240][  1.83] 337 x 240 @ 60 [60.003918 d= -0.849281 Hz] [0062]/dynax/ddenlovr/[ssv]
[238] 336 x 240 @ 58.000000[0002]stlforce................0[242][250][  3.46] 336 x 256 @ 59 [58.575993 d= +0.575993 Hz] [0003]/stlforce/wheelfir
[239] 336 x 240 @ 59.792198[0001]ddenlovr................0[240][241][  4.05] 336 x 240 @ 60 [59.923916 d= +0.131718 Hz] [0133]/maxaflex/ddenlovr/atarisy1
[240] 336 x 240 @ 59.922745[0127]atarisy1................0[240][241][  4.05] 336 x 240 @ 60 [59.923916 d= +0.001171 Hz] [0133]/maxaflex/ddenlovr/atarisy1
[241] 336 x 240 @ 60.000000[0056][ssv]...................0[241][240][  1.83] 337 x 240 @ 60 [60.003918 d= +0.003918 Hz] [0062]/dynax/ddenlovr/[ssv]
[242] 336 x 256 @ 60.000000[0001]wheelfir................2[242][250][  3.46] 336 x 256 @ 59 [58.575993 d= -1.424007 Hz] [0003]/stlforce/wheelfir
[243] 344 x 240 @ 55.470001[0018][raiden2]...............0[243][249][  3.02] 344 x 240 @ 55 [55.482510 d= +0.012508 Hz] [0018]/[raiden2]
[244] 344 x 240 @ 60.000000[0002][ssv]...................0[244][246][  1.09] 344 x 240 @ 60 [60.005028 d= +0.005028 Hz] [0002]/[ssv]
[245] 352 x 224 @ 60.000000[0001]good....................0[246][255][  2.68] 352 x 240 @ 60 [60.028225 d= +0.028225 Hz] [0052]/good/srumbler/astrocde
[246] 352 x 240 @ 60.000000[0039]srumbler................0[246][255][  2.68] 352 x 240 @ 60 [60.028225 d= +0.028225 Hz] [0052]/good/srumbler/astrocde
[247] 352 x 240 @ 60.054443[0012]astrocde................0[246][255][  2.68] 352 x 240 @ 60 [60.028225 d= -0.026218 Hz] [0052]/good/srumbler/astrocde
[248] 352 x 240 @ 61.310001[0004]aerofgt.................0[248][246][  1.41] 352 x 240 @ 61 [61.311092 d= +0.001091 Hz] [0004]/aerofgt
[249] 352 x 256 @ 54.000000[0001]fantland................0[249][292][  4.16] 352 x 256 @ 54 [54.027691 d= +0.027691 Hz] [0001]/fantland
[250] 352 x 256 @ 60.000000[0003]fantland................2[250][263][  3.52] 352 x 256 @ 59 [58.575909 d= -1.424091 Hz] [0003]/fantland
[251] 352 x 296 @ 50.080002[0003]photon2.................C[306][306][ 10.91] 792 x 592 @ 50 [49.527119 d= -0.552883 Hz] [0029]/cidelsa/cidelsa/photon2/jpmimpct/bfmsys85/portrait/mpu4drvr/esripsys
[252] 360 x 224 @ 58.000000[0003][metro].................0[252][257][  1.12] 360 x 224 @ 58 [58.022373 d= +0.022373 Hz] [0003]/[metro]
[253] 360 x 224 @ 60.000000[0005][metro].................0[253][255][  0.23] 360 x 224 @ 60 [60.022240 d= +0.022240 Hz] [0005]/[metro]
[254] 360 x 240 @ 57.000000[0001]capbowl.................0[257][263][  2.75] 360 x 245 @ 57 [57.003441 d= +0.003441 Hz] [0006]/capbowl/capbowl
[255] 360 x 240 @ 59.922745[0017]cojag...................0[255][262][  1.86] 360 x 240 @ 60 [59.946526 d= +0.023781 Hz] [0025]/cojag/itech8
[256] 360 x 240 @ 60.000000[0008]itech8..................0[255][262][  1.86] 360 x 240 @ 60 [59.946526 d= -0.053474 Hz] [0025]/cojag/itech8
[257] 360 x 245 @ 57.000000[0005]capbowl.................0[257][263][  2.75] 360 x 245 @ 57 [57.003441 d= +0.003441 Hz] [0006]/capbowl/capbowl
[258] 368 x 224 @ 60.000000[0002]zerozone................0[259][262][  0.11] 368 x 232 @ 60 [60.001881 d= +0.001881 Hz] [0005]/zerozone/[wrally]
[259] 368 x 232 @ 60.000000[0003][wrally]................0[259][262][  0.11] 368 x 232 @ 60 [60.001881 d= +0.001881 Hz] [0005]/zerozone/[wrally]
[260] 368 x 240 @ 54.000000[0001]mwarr...................0[260][292][  2.18] 368 x 240 @ 54 [54.015640 d= +0.015640 Hz] [0001]/mwarr
[261] 368 x 240 @ 58.000000[0001]stlforce................0[263][290][  3.61] 368 x 256 @ 59 [58.575943 d= +0.575943 Hz] [0007]/stlforce/plygonet
[262] 368 x 240 @ 60.000000[0010]splash..................0[262][269][  1.45] 368 x 240 @ 60 [60.001881 d= +0.001881 Hz] [0010]/splash
[263] 368 x 256 @ 60.000000[0006]plygonet................2[263][290][  3.61] 368 x 256 @ 59 [58.575943 d= -1.424057 Hz] [0007]/stlforce/plygonet
[264] 368 x 448 @ 60.000000[0001]kickgoal................4[264][264][ 10.03] 368 x 448 @ 60 [60.003021 d= +0.003021 Hz] [0001]/kickgoal
[265] 376 x 224 @ 59.185604[0003]mystwarr................0[269][290][  2.46] 376 x 250 @ 60 [59.872833 d= +0.687229 Hz] [0010]/mystwarr/snk/seta2/sspeedr/shanghai
[266] 376 x 224 @ 60.000000[0003]snk.....................0[269][290][  2.46] 376 x 250 @ 60 [59.872833 d= -0.127167 Hz] [0010]/mystwarr/snk/seta2/sspeedr/shanghai
[267] 376 x 240 @ 60.000000[0002]seta2...................0[269][290][  2.46] 376 x 250 @ 60 [59.872833 d= -0.127167 Hz] [0010]/mystwarr/snk/seta2/sspeedr/shanghai
[268] 376 x 248 @ 59.389999[0001]sspeedr.................0[269][290][  2.46] 376 x 250 @ 60 [59.872833 d= +0.482834 Hz] [0010]/mystwarr/snk/seta2/sspeedr/shanghai
[269] 376 x 250 @ 30.000000[0001]shanghai................3[269][290][  2.46] 376 x 250 @ 60 [59.872833 d= -0.127167 Hz] [0010]/mystwarr/snk/seta2/sspeedr/shanghai
[270] 384 x 128 @ 60.000000[0001]deshoros................0[277][278][  2.30] 386 x 224 @ 60 [60.006218 d= +0.006218 Hz] [0074]/deshoros/[taito_x]/[cps1]/[seta]/[metro]
[271] 384 x 224 @ 56.000000[0012][nmk16].................0[271][279][  1.06] 384 x 224 @ 56 [56.000713 d= +0.000713 Hz] [0012]/[nmk16]
[272] 384 x 224 @ 59.185001[0001]vamphalf................0[272][275][  1.16] 384 x 224 @ 59 [59.203465 d= +0.018463 Hz] [0023]/vamphalf/[konamigx]
[273] 384 x 224 @ 59.185604[0022][konamigx]..............0[272][275][  1.16] 384 x 224 @ 59 [59.203465 d= +0.017860 Hz] [0023]/vamphalf/[konamigx]
[274] 384 x 224 @ 59.583393[0020]cps3....................0[275][276][  4.67] 384 x 224 @ 60 [59.622368 d= +0.038975 Hz] [0148]/cps3/[cps1]
[275] 384 x 224 @ 59.610001[0128][cps1]..................0[275][276][  4.67] 384 x 224 @ 60 [59.622368 d= +0.012367 Hz] [0148]/cps3/[cps1]
[276] 384 x 224 @ 59.629402[0248][cps2]..................0[276][275][  7.76] 385 x 224 @ 60 [59.655399 d= +0.025997 Hz] [0248]/[cps2]
[277] 384 x 224 @ 60.000000[0073][taito_x]/[cps1]/[seta].0[277][278][  2.30] 386 x 224 @ 60 [60.006218 d= +0.006218 Hz] [0074]/deshoros/[taito_x]/[cps1]/[seta]/[metro]
[278] 384 x 232 @ 60.000000[0044]funworld................0[278][286][  1.39] 384 x 232 @ 60 [60.006218 d= +0.006218 Hz] [0044]/funworld
[279] 384 x 240 @ 56.660000[0002][seta]..................0[279][281][  0.90] 384 x 240 @ 57 [56.668991 d= +0.008991 Hz] [0004]/[seta]/chsuper
[280] 384 x 240 @ 57.000000[0002]chsuper.................0[279][281][  0.90] 384 x 240 @ 57 [56.668991 d= -0.331009 Hz] [0004]/[seta]/chsuper
[281] 384 x 240 @ 57.419998[0024][seta]..................0[281][284][  0.95] 385 x 240 @ 57 [57.431389 d= +0.011391 Hz] [0026]/[seta]/[taito_x]
[282] 384 x 240 @ 57.430000[0002][taito_x]...............0[281][284][  0.95] 385 x 240 @ 57 [57.431389 d= +0.001389 Hz] [0026]/[seta]/[taito_x]
[283] 384 x 240 @ 57.500000[0001]champbwl................0[284][281][  0.28] 384 x 240 @ 58 [57.554581 d= +0.054581 Hz] [0005]/champbwl/[cave]
[284] 384 x 240 @ 57.550644[0004][cave]..................0[284][281][  0.28] 384 x 240 @ 58 [57.554581 d= +0.003937 Hz] [0005]/champbwl/[cave]
[285] 384 x 240 @ 59.099998[0003]gaelco2.................0[290][303][  5.64] 384 x 256 @ 59 [58.575958 d= -0.524040 Hz] [0074]/gaelco2/[m90]/itech32
[286] 384 x 240 @ 60.000000[0101][m90]/[taito_x]/[seta]..0[286][290][  4.60] 384 x 240 @ 60 [60.006218 d= +0.006218 Hz] [0101]/[m90]/[taito_x]/[seta]
[287] 384 x 256 @ 54.253471[0003][xexex].................0[287][292][  0.47] 384 x 256 @ 54 [54.262760 d= +0.009289 Hz] [0003]/[xexex]
[288] 384 x 256 @ 55.000000[0018][m62]...................0[288][287][  2.36] 384 x 256 @ 55 [55.021679 d= +0.021679 Hz] [0052]/[m62]/[m72]
[289] 384 x 256 @ 55.017605[0034][m72]...................0[288][287][  2.36] 384 x 256 @ 55 [55.021679 d= +0.004074 Hz] [0052]/[m62]/[m72]
[290] 384 x 256 @ 60.000000[0010][m90]...................2[290][303][  5.64] 384 x 256 @ 59 [58.575958 d= -1.424042 Hz] [0074]/gaelco2/[m90]/itech32
[291] 384 x 256 @ 60.106991[0061]itech32.................2[290][303][  5.64] 384 x 256 @ 59 [58.575958 d= -1.531033 Hz] [0074]/gaelco2/[m90]/itech32
[292] 384 x 280 @ 30.000000[0002]shanghai................3[292][292][ 10.22] 384 x 280 @ 54 [53.905449 d= -6.094551 Hz] [0007]/shanghai/adp
[293] 384 x 280 @ 60.000000[0005]adp.....................2[292][292][ 10.22] 384 x 280 @ 54 [53.905449 d= -6.094551 Hz] [0007]/shanghai/adp
[294] 384 x 384 @ 60.000000[0005]st0016..................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[295] 384 x 512 @ 60.000000[0001]othello.................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[296] 392 x 224 @ 60.000000[0004]snk.....................0[299][303][  1.65] 400 x 248 @ 60 [60.049908 d= +0.049908 Hz] [0045]/snk/snk/itech8/usgames
[297] 400 x 224 @ 60.000000[0013]snk.....................0[299][303][  1.65] 400 x 248 @ 60 [60.049908 d= +0.049908 Hz] [0045]/snk/snk/itech8/usgames
[298] 400 x 240 @ 60.000000[0021]itech8..................0[299][303][  1.65] 400 x 248 @ 60 [60.049908 d= +0.049908 Hz] [0045]/snk/snk/itech8/usgames
[299] 400 x 248 @ 60.000000[0007]usgames.................0[299][303][  1.65] 400 x 248 @ 60 [60.049908 d= +0.049908 Hz] [0045]/snk/snk/itech8/usgames
[300] 400 x 253 @ 27.407585[0019]midtunit................1[300][302][  3.97] 400 x 253 @ 55 [54.831116 d= +0.015945 Hz] [0067]/midtunit/midyunit
[301] 400 x 253 @ 54.815170[0048]midyunit................0[300][302][  3.97] 400 x 253 @ 55 [54.831116 d= +0.015945 Hz] [0067]/midtunit/midyunit
[302] 400 x 256 @ 56.665466[0005]midzeus.................0[302][303][  2.07] 400 x 256 @ 57 [56.692268 d= +0.026802 Hz] [0005]/midzeus
[303] 400 x 256 @ 60.000000[0014]tmaster.................2[303][302][  3.75] 400 x 256 @ 59 [58.575962 d= -1.424038 Hz] [0014]/tmaster
[304] 400 x 280 @ 50.000000[0013]bfm_sc2.................0[304][304][ 10.41] 400 x 280 @ 50 [50.037945 d= +0.037945 Hz] [0013]/bfm_sc2
[305] 400 x 300 @ 29.315197[0001]skeetsht................D[305][132][  1.52] 664 x 496 @ 59 [58.645546 d= +0.015152 Hz] [0001]/skeetsht
[306] 400 x 300 @ 48.858662[0007]jpmimpct................C[306][306][ 10.91] 792 x 592 @ 50 [49.527119 d= +0.668457 Hz] [0029]/cidelsa/cidelsa/photon2/jpmimpct/bfmsys85/portrait/mpu4drvr/esripsys
[307] 400 x 300 @ 50.000000[0001]bfmsys85................C[306][306][ 10.91] 792 x 592 @ 50 [49.527119 d= -0.472881 Hz] [0029]/cidelsa/cidelsa/photon2/jpmimpct/bfmsys85/portrait/mpu4drvr/esripsys
[308] 400 x 300 @ 60.000000[0010]bingor..................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[309] 416 x 208 @ 60.000000[0002]videopkr................0[310][311][  3.96] 416 x 224 @ 60 [60.026035 d= +0.026035 Hz] [0082]/videopkr/segas32
[310] 416 x 224 @ 60.000000[0080]segas32.................0[310][311][  3.96] 416 x 224 @ 60 [60.026035 d= +0.026035 Hz] [0082]/videopkr/segas32
[311] 416 x 256 @ 60.000000[0003]ltcasino................2[311][314][  3.52] 416 x 256 @ 59 [58.575966 d= -1.424034 Hz] [0003]/ltcasino
[312] 432 x 224 @ 59.000000[0014]homedata................0[314][314][ 10.09] 432 x 256 @ 59 [58.575916 d= -0.424084 Hz] [0017]/homedata/sms
[313] 432 x 224 @ 60.000000[0002]videopkr................0[313][314][  1.53] 432 x 224 @ 60 [60.002857 d= +0.002857 Hz] [0002]/videopkr
[314] 432 x 256 @ 60.000000[0003]sms.....................2[314][314][ 10.09] 432 x 256 @ 59 [58.575916 d= -1.424084 Hz] [0017]/homedata/sms
[315] 432 x 320 @ 50.000000[0002]portrait................C[306][306][ 10.91] 792 x 592 @ 50 [49.527119 d= -0.472881 Hz] [0029]/cidelsa/cidelsa/photon2/jpmimpct/bfmsys85/portrait/mpu4drvr/esripsys
[316] 448 x 224 @ 60.000000[0052][pgm]...................0[316][317][  1.66] 448 x 224 @ 60 [60.013546 d= +0.013546 Hz] [0052]/[pgm]
[317] 448 x 240 @ 60.000000[0001][seta]..................0[317][319][  2.14] 448 x 240 @ 60 [60.013546 d= +0.013546 Hz] [0001]/[seta]
[318] 464 x 224 @ 60.000000[0002]mjkjidai................0[319][349][  8.47] 464 x 248 @ 60 [60.094585 d= +0.094585 Hz] [0033]/mjkjidai/norautp
[319] 464 x 248 @ 60.000000[0031]norautp.................0[319][349][  8.47] 464 x 248 @ 60 [60.094585 d= +0.094585 Hz] [0033]/mjkjidai/norautp
[320] 480 x 224 @ 60.000000[0001]mayumi..................0[321][349][  4.71] 480 x 240 @ 59 [59.145622 d= -0.854378 Hz] [0004]/mayumi/gaelco2
[321] 480 x 240 @ 59.099998[0003]gaelco2.................0[321][349][  4.71] 480 x 240 @ 59 [59.145622 d= +0.045624 Hz] [0004]/mayumi/gaelco2
[322] 480 x 464 @ 60.000000[0005]tank8...................4[323][329][  2.14] 480 x 480 @ 60 [60.005398 d= +0.005398 Hz] [0009]/tank8/mcr3
[323] 480 x 480 @ 30.000000[0004]mcr3....................5[323][329][  2.14] 480 x 480 @ 60 [60.005398 d= +0.005398 Hz] [0009]/tank8/mcr3
[324] 488 x 384 @ 58.000000[0017]djmain..................C[327][357][  9.75] 688 x 512 @ 58 [57.561615 d= -0.438385 Hz] [0067]/djmain/segas24/midzeus/midvunit
[325] 496 x 224 @ 60.000000[0001]dunhuang................0[326][342][  2.11] 496 x 232 @ 60 [60.013290 d= +0.013290 Hz] [0003]/dunhuang/sprint8
[326] 496 x 232 @ 60.000000[0002]sprint8.................0[326][342][  2.11] 496 x 232 @ 60 [60.013290 d= +0.013290 Hz] [0003]/dunhuang/sprint8
[327] 496 x 384 @ 57.524158[0032]segas24.................C[327][357][  9.75] 688 x 512 @ 58 [57.561615 d= +0.037457 Hz] [0067]/djmain/segas24/midzeus/midvunit
[328] 496 x 384 @ 60.000000[0087]model2..................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[329] 496 x 480 @ 60.000000[0009]namcos21................4[329][365][  2.29] 496 x 480 @ 60 [60.011982 d= +0.011982 Hz] [0009]/namcos21
[330] 504 x 296 @ 50.000000[0009]mpu4drvr................C[306][306][ 10.91] 792 x 592 @ 50 [49.527119 d= -0.472881 Hz] [0029]/cidelsa/cidelsa/photon2/jpmimpct/bfmsys85/portrait/mpu4drvr/esripsys
[331] 512 x 192 @ 60.000000[0001][xxmissio]..............0[331][333][  0.08] 512 x 192 @ 60 [60.006596 d= +0.006596 Hz] [0001]/[xxmissio]
[332] 512 x 224 @ 59.090908[0007]turbo...................0[349][347][  6.77] 512 x 256 @ 59 [58.504536 d= -0.586372 Hz] [0129]/turbo/bishjan/jpmsys5/rbmk/turrett/merit
[333] 512 x 224 @ 60.000000[0120]hyhoo...................0[333][342][  3.78] 512 x 224 @ 60 [60.006596 d= +0.006596 Hz] [0120]/hyhoo
[334] 512 x 224 @ 60.797665[0002]xtheball................0[338][342][  1.73] 512 x 236 @ 61 [61.246216 d= +0.448551 Hz] [0016]/xtheball/spacefb/lethalj/lethalj
[335] 512 x 224 @ 61.523438[0005]spacefb.................0[338][342][  1.73] 512 x 236 @ 61 [61.246216 d= -0.277222 Hz] [0016]/xtheball/spacefb/lethalj/lethalj
[336] 512 x 228 @ 60.201797[0011]harddriv................0[342][349][  4.73] 512 x 240 @ 60 [60.006596 d= -0.195202 Hz] [0114]/harddriv/lucky74/nbmj8891/kangaroo
[337] 512 x 232 @ 60.000000[0002]lucky74.................0[342][349][  4.73] 512 x 240 @ 60 [60.006596 d= +0.006596 Hz] [0114]/harddriv/lucky74/nbmj8891/kangaroo
[338] 512 x 236 @ 61.232460[0008]lethalj.................0[338][342][  1.73] 512 x 236 @ 61 [61.246216 d= +0.013756 Hz] [0016]/xtheball/spacefb/lethalj/lethalj
[339] 512 x 236 @ 61.973316[0001]lethalj.................0[338][342][  1.73] 512 x 236 @ 61 [61.246216 d= -0.727100 Hz] [0016]/xtheball/spacefb/lethalj/lethalj
[340] 512 x 240 @ 45.085876[0002]starshp1................0[340][345][  5.00] 512 x 240 @ 50 [49.520287 d= +4.434410 Hz] [0002]/starshp1
[341] 512 x 240 @ 58.727001[0001]bishjan.................0[349][347][  6.77] 512 x 256 @ 59 [58.504536 d= -0.222466 Hz] [0129]/turbo/bishjan/jpmsys5/rbmk/turrett/merit
[342] 512 x 240 @ 60.000000[0097]nbmj8891................0[342][349][  4.73] 512 x 240 @ 60 [60.006596 d= +0.006596 Hz] [0114]/harddriv/lucky74/nbmj8891/kangaroo
[343] 512 x 240 @ 60.096153[0004]kangaroo................0[342][349][  4.73] 512 x 240 @ 60 [60.006596 d= -0.089558 Hz] [0114]/harddriv/lucky74/nbmj8891/kangaroo
[344] 512 x 254 @ 57.784763[0003]jpmsys5.................0[349][347][  6.77] 512 x 256 @ 59 [58.504536 d= +0.719772 Hz] [0129]/turbo/bishjan/jpmsys5/rbmk/turrett/merit
[345] 512 x 256 @ 50.000000[0009]bfcobra.................0[345][351][  2.77] 512 x 256 @ 50 [50.004841 d= +0.004841 Hz] [0009]/bfcobra
[346] 512 x 256 @ 55.000000[0004]shisen..................0[346][347][  2.16] 512 x 256 @ 55 [55.023350 d= +0.023350 Hz] [0004]/shisen
[347] 512 x 256 @ 57.000000[0016]igspoker................0[347][349][  2.00] 512 x 256 @ 57 [57.037979 d= +0.037979 Hz] [0016]/igspoker
[348] 512 x 256 @ 58.000000[0001]rbmk....................0[349][347][  6.77] 512 x 256 @ 59 [58.504536 d= +0.504536 Hz] [0129]/turbo/bishjan/jpmsys5/rbmk/turrett/merit
[349] 512 x 256 @ 60.000000[0089]turrett.................2[349][347][  6.77] 512 x 256 @ 59 [58.504536 d= -1.495464 Hz] [0129]/turbo/bishjan/jpmsys5/rbmk/turrett/merit
[350] 512 x 256 @ 76.293945[0028]merit...................2[349][347][  6.77] 512 x 256 @ 59 [58.504536 d=-17.789410 Hz] [0129]/turbo/bishjan/jpmsys5/rbmk/turrett/merit
[351] 512 x 288 @ 60.000000[0214]sfbonus.................2[351][351][ 17.28] 512 x 288 @ 52 [52.445812 d= -7.554188 Hz] [0233]/sfbonus/harddriv
[352] 512 x 288 @ 60.311207[0019]harddriv................2[351][351][ 17.28] 512 x 288 @ 52 [52.445812 d= -7.865395 Hz] [0233]/sfbonus/harddriv
[353] 512 x 384 @ 47.237549[0003]esripsys................C[306][306][ 10.91] 792 x 592 @ 50 [49.527119 d= +2.289570 Hz] [0029]/cidelsa/cidelsa/photon2/jpmimpct/bfmsys85/portrait/mpu4drvr/esripsys
[354] 512 x 384 @ 59.952038[0023]harddriv................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.171669 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[355] 512 x 384 @ 60.000000[0032]taitopjc................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[356] 512 x 384 @ 60.096153[0039]atarisy2................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.027554 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[357] 512 x 399 @ 54.905647[0003]midyunit................C[357][357][ 10.19] 728 x 544 @ 55 [54.908791 d= +0.003143 Hz] [0006]/midyunit/zac2650
[358] 512 x 400 @ 57.134789[0005]midzeus.................C[327][357][  9.75] 688 x 512 @ 58 [57.561615 d= +0.426826 Hz] [0067]/djmain/segas24/midzeus/midvunit
[359] 512 x 400 @ 57.349014[0013]midvunit................C[327][357][  9.75] 688 x 512 @ 58 [57.561615 d= +0.212601 Hz] [0067]/djmain/segas24/midzeus/midvunit
[360] 512 x 400 @ 60.000000[0014]taito_h.................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[361] 512 x 432 @ 60.000000[0002]magictg.................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[362] 512 x 448 @ 25.000000[0001][snes]..................5[362][362][ 10.03] 512 x 448 @ 50 [50.015137 d= +0.015137 Hz] [0001]/[snes]
[363] 512 x 448 @ 30.000000[0001][snes]..................5[363][365][  0.54] 512 x 448 @ 60 [60.004913 d= +0.004913 Hz] [0016]/[snes]/popeye
[364] 512 x 448 @ 60.000000[0015]popeye..................4[363][365][  0.54] 512 x 448 @ 60 [60.004913 d= +0.004913 Hz] [0016]/[snes]/popeye
[365] 512 x 480 @ 30.000000[0042]mcr.....................5[365][370][  5.37] 512 x 480 @ 60 [60.004913 d= +0.004913 Hz] [0043]/mcr/orbit
[366] 512 x 480 @ 60.344830[0001]orbit...................4[365][370][  5.37] 512 x 480 @ 60 [60.004913 d= -0.339916 Hz] [0043]/mcr/orbit
[367] 512 x 512 @ 60.000000[0002]gal3....................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[368] 544 x 200 @ 60.000000[0001]dwarfd..................0[369][369][ 10.09] 544 x 242 @ 60 [59.928631 d= -0.071369 Hz] [0004]/dwarfd/uapce
[369] 544 x 242 @ 59.922745[0003]uapce...................0[369][369][ 10.09] 544 x 242 @ 60 [59.928631 d= +0.005886 Hz] [0004]/dwarfd/uapce
[370] 544 x 480 @ 60.000000[0028]sothello................4[370][370][ 10.88] 544 x 480 @ 60 [60.022850 d= +0.022850 Hz] [0028]/sothello
[371] 576 x 224 @ 59.185604[0009][konamigx]..............0[371][377][  8.85] 576 x 224 @ 59 [59.213345 d= +0.027740 Hz] [0009]/[konamigx]
[372] 576 x 400 @ 60.003841[0004]micro3d.................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.119865 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[373] 576 x 432 @ 60.000000[0004]gaelco3d................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[374] 640 x 200 @ 60.000000[0003]taitowlf................0[376][386][  3.30] 640 x 240 @ 60 [60.012562 d= +0.012562 Hz] [0073]/taitowlf/blstroid/nbmj8991
[375] 640 x 240 @ 59.922745[0005]blstroid................0[376][386][  3.30] 640 x 240 @ 60 [60.012562 d= +0.089817 Hz] [0073]/taitowlf/blstroid/nbmj8991
[376] 640 x 240 @ 60.000000[0065]nbmj8991................0[376][386][  3.30] 640 x 240 @ 60 [60.012562 d= +0.012562 Hz] [0073]/taitowlf/blstroid/nbmj8991
[377] 640 x 256 @ 60.000000[0001]fortecar................2[377][377][ 10.03] 640 x 256 @ 59 [58.658031 d= -1.341969 Hz] [0001]/fortecar
[378] 640 x 300 @ 60.000000[0003]maygay1b................C[132][305][  8.48] 664 x 496 @ 60 [60.123707 d= +0.123707 Hz] [0228]/intrscti/miniboy7/st0016/othello/bingor/model2/harddriv/taitopjc/atarisy2/taito_h/magictg/gal3/micro3d/gaelco3d/maygay1b
[379] 640 x 480 @ 30.000000[0001][desktop]...............5[379][384][ 19.51] 640 x 480 @ 60 [60.031265 d= +0.031265 Hz] [0591]/[desktop]/aztarac/vertigo/namcos22
[380] 640 x 480 @ 57.000000[0030]seattle.................4[380][379][  3.97] 640 x 480 @ 57 [57.061123 d= +0.061123 Hz] [0030]/seattle
[381] 640 x 480 @ 59.940052[0001]aztarac.................4[379][384][ 19.51] 640 x 480 @ 60 [60.031265 d= +0.091213 Hz] [0591]/[desktop]/aztarac/vertigo/namcos22
[382] 640 x 480 @ 59.996811[0001]vertigo.................4[379][384][ 19.51] 640 x 480 @ 60 [60.031265 d= +0.034454 Hz] [0591]/[desktop]/aztarac/vertigo/namcos22
[383] 640 x 480 @ 60.000000[0588]namcos22................4[379][384][ 19.51] 640 x 480 @ 60 [60.031265 d= +0.031265 Hz] [0591]/[desktop]/aztarac/vertigo/namcos22
[384] 640 x 480 @ 61.035156[0043]asteroid................4[384][379][  2.41] 640 x 480 @ 61 [61.040432 d= +0.005276 Hz] [0045]/asteroid/omegrace
[385] 640 x 480 @ 61.523438[0002]omegrace................4[384][379][  2.41] 640 x 480 @ 61 [61.040432 d= -0.483006 Hz] [0045]/asteroid/omegrace
[386] 648 x 240 @ 60.000000[0001]hitpoker................0[386][388][  3.11] 648 x 240 @ 60 [60.014286 d= +0.014286 Hz] [0001]/hitpoker
[387] 672 x 216 @ 59.997002[0036]arcadia.................0[388][390][  4.46] 672 x 240 @ 60 [59.923901 d= -0.073101 Hz] [0050]/arcadia/cyberbal
[388] 672 x 240 @ 59.922745[0014]cyberbal................0[388][390][  4.46] 672 x 240 @ 60 [59.923901 d= +0.001156 Hz] [0050]/arcadia/cyberbal
[389] 672 x 272 @ 50.000000[0001]alg.....................0[389][391][  4.04] 672 x 272 @ 50 [50.006817 d= +0.006817 Hz] [0001]/alg
[390] 704 x 240 @ 59.940052[0003]dlair...................0[390][391][ 10.07] 704 x 240 @ 60 [59.945347 d= +0.005295 Hz] [0003]/dlair
[391] 704 x 272 @ 50.000000[0008]cubocd32................0[391][391][ 10.25] 704 x 272 @ 50 [50.004520 d= +0.004520 Hz] [0008]/cubocd32
[392] 704 x 480 @ 59.940052[0038]superdq.................4[392][395][  9.26] 704 x 480 @ 60 [59.972248 d= +0.032196 Hz] [0038]/superdq
[393] 720 x 768 @ 55.000000[0003]zac2650.................C[357][357][ 10.19] 728 x 544 @ 55 [54.908791 d= -0.091209 Hz] [0006]/midyunit/zac2650
[394] 768 x 224 @ 60.606060[0133]galdrvr.................0[394][394][ 14.16] 768 x 224 @ 61 [60.631401 d= +0.025341 Hz] [0133]/galdrvr
[395] 768 x 480 @ 60.000000[0003]namcos23................4[395][396][  4.13] 768 x 480 @ 60 [60.010006 d= +0.010006 Hz] [0003]/namcos23
[396] 800 x 600 @ 60.000000[0031]viper...................C[396][396][ 10.97] 800 x 496 @ 60 [60.016769 d= +0.016769 Hz] [0031]/viper
[397]1024 x 480 @ 60.000000[0006]namcos23................4[398][398][ 10.25]1024 x 496 @ 60 [60.087418 d= +0.087418 Hz] [0014]/namcos23/coolridr/macs
[398]1024 x 512 @ 60.000000[0001]coolridr................C[398][398][ 10.25]1024 x 496 @ 60 [60.087418 d= +0.087418 Hz] [0014]/namcos23/coolridr/macs
[399]1024 x1024 @ 60.000000[0007]macs....................C[398][398][ 10.25]1024 x 496 @ 60 [60.087418 d= +0.087418 Hz] [0014]/namcos23/coolridr/macs

(Por si hay dudas, la 1ª columna corresponde a los modos buscados y la 2ª, a los modos ejecutados en la práctica; en el 1er mensaje del hilo hay una explicación del porqué esto ha de ser así.)

15.388

(16 respuestas, enviadas el Hablemos de juegos)

¡Al fin nos toca!:

http://www.youtube.com/watch?v=EzgckLONSk0



Enlace: http://blog.livedoor.jp/od3/

15.389

(78 respuestas, enviadas el Hablemos de juegos)

Primera reedición barata anunciada para el mes que viene:

http://www.amazon.co.jp/exec/obidos/ASI … ref=nosim/



Esto trae la implicación de que la edición original ha dejado de fabricarse (aviso a navegantes...).

15.390

(164 respuestas, enviadas el Hablemos de juegos)

Nos cuenta Game Watch que Zoom ha anunciado estar trabajando en una nueva conversión de otro de sus títulos de X-68000 para Wii Ware, después de Phalanx. Solo ha aireado este imagen:

http://game.watch.impress.co.jp/img/gmw/docs/343/832/zoom01.jpg

Tampoco necesitamos mucho más [ > ].

¡Hola!

Los hilos están para ser reflotados. Si no, me bastaría con cerrarlos.

Me temo que no hay más lugar que éste salvo que pilles a Calamity por banda en algún otro sitio. Los últimos mensajes que intercambié con él fueron hace pocas semanas y en el último año no ha habido mucha evolución más allá de lo que he ido apuntando. Yo tengo a prueba una beta reciente tanto de los 'drivers' como del configurador de modos y funcionan, a priori, de maravilla. Y cuando digo "de maravilla", digo "de maravilla". El configurador es una gozada. Imagino que prefiere asegurarse de que no hay errores antes de publicar una versión, pero si lee más mensajes como el tuyo, puede que se acabe decidiendo. Él ya sabe que tiene las puertas abiertas si quiere hacerlo desde aquí.

En lo del listado, tienes razón. Yo puedo intentar copiar por aquí los 'modelines' empleados por MAME 0.136, desde un archivo generado por el configurador de Calamity. Pero puede ser bastante denso, y actualizarlo por cada nueva versión puede ser pesadete. Pero se puede hacer el intento, si te sirve.

15.392

(64 respuestas, enviadas el Hablemos de juegos)

Con la salida de Black Label, se abre un espacio oficial:

http://www.cave.co.jp/gameonline/daifuk … index.html



Enlace: http://www.am-net.jp/

Sitio oficial inaugurado:

http://karasu.atlusnet.jp/



El 'opening':

http://karasu.atlusnet.jp/special/index.html



El resto de los vídeos, rescatados aquí:

http://blog.livedoor.jp/od3/archives/51671845.html

15.394

(4 respuestas, enviadas el Hablemos de juegos)

http://japan.gamespot.com/i/product/10442153/b010.jpg http://japan.gamespot.com/i/product/10442153/b032.jpg

http://japan.gamespot.com/ds/news/story … 831,00.htm

http://japan.gamespot.com/ds/screenshot … p-9,00.htm

15.395

(14 respuestas, enviadas el Hablemos de juegos)

Assault Buster y Drilling Attack:

http://news.dengeki.com/elem/000/000/229/229834/c20100121_gg_04_cs1w1_256x384.jpg http://news.dengeki.com/elem/000/000/229/229839/c20100121_gg_09_cs1w1_256x384.jpg

http://news.dengeki.com/elem/000/000/229/229829/

15.396

(22 respuestas, enviadas el Hablemos de juegos)

En las calles.

http://game.watch.impress.co.jp/img/gmw/docs/343/783/kss15.jpg

http://game.watch.impress.co.jp/docs/ne … 43783.html

15.397

(14 respuestas, enviadas el Hablemos de juegos)

EX Options, selección de la BGM de After Burner II y bajo precio para estas versiones domésticas, que se lanzan en primavera:

http://game.watch.impress.co.jp/img/gmw/docs/343/770/abc05.jpg

http://game.watch.impress.co.jp/docs/ne … 43770.html

15.398

(19 respuestas, enviadas el Hablemos de juegos)

http://www.4gamer.net/games/101/G010192/20100121004/

15.399

(1.691 respuestas, enviadas el Hablemos de juegos)

No se puede negar que hay pocas casas que se preocupen tanto del 'artwork' externo para sus juegos como Nippon Ichi. Last Rebellion está llamado a ser la última mediocridad que engrose el lamentable catálogo de PS3, pero ha contado con la colaboración (anecdótica, eso sí) de dos ilustradores históricos para dar color a su lanzamiento: Haruhiko--Macross--Mikimoto y Tomomi--Romancing Sa-Ga--Kobayashi.

4 Gamer nos deja ver sus creaciones en todo su esplendor:

http://www.4gamer.net/games/094/G009486 … ml?num=014

http://www.4gamer.net/games/094/G009486 … ml?num=012


Y no son los únicos:

http://www.4gamer.net/games/094/G009486/20100120047/

15.400

(0 respuestas, enviadas el Hablemos de juegos)

Una 'voice novel' con vocación de 'anime' que escapa por una vez del envoltorio sexual y apuesta por la inocencia de las obras clásicas. Es, además, la carta de presentación de Bestmedia, que se estrena como editora de vídeo-juegos:

http://piroto.jp/index.html

(Vídeos en la sección Special.)