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		<title><![CDATA[Postback - MegaShock!]]></title>
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		<description><![CDATA[Los mensajes más recientes en MegaShock!.]]></description>
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			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=10416#p10416</link>
			<description><![CDATA[<p>It was co-produced by some Japanese companies.</p>]]></description>
			<author><![CDATA[null@example.com (JoshF)]]></author>
			<pubDate>Thu, 05 Aug 2010 17:50:54 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=10416#p10416</guid>
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			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=10364#p10364</link>
			<description><![CDATA[<p>But the thing is how come an American mag got his stuff/hired him.</p>]]></description>
			<author><![CDATA[null@example.com (Recap)]]></author>
			<pubDate>Tue, 03 Aug 2010 20:26:56 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=10364#p10364</guid>
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		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=10361#p10361</link>
			<description><![CDATA[<p>I don&#039;t know but the old issues featured more Japanese artists that others, hence still worth looking at today.&nbsp; The old Howard &amp; Nester comics are great and use Moebius-like hatching and stippling.&nbsp; There are Star Fox and Super Metroid comics like that as well.</p><p>Also remember it&#039;s the Rakugaking we&#039;re talking about.&nbsp; He puts out a ton of stuff.</p>]]></description>
			<author><![CDATA[null@example.com (JoshF)]]></author>
			<pubDate>Tue, 03 Aug 2010 11:38:21 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=10361#p10361</guid>
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		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=10360#p10360</link>
			<description><![CDATA[<p>How&#039;s it that that mag features all this (inedit?) artwork from Terada? Does it do it with other artists too?</p>]]></description>
			<author><![CDATA[null@example.com (Recap)]]></author>
			<pubDate>Tue, 03 Aug 2010 11:30:30 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=10360#p10360</guid>
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		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=10359#p10359</link>
			<description><![CDATA[<p>Recap, I have a bunch of old Nintendo Power scans with a ton of his artwork in it.&nbsp; I&#039;ll be uploading more of that over the months.&nbsp; If I ever get a scanner again I can upload the art he did for the SS Kaitei Daisensou manual.</p><p>Thanks Schwerer.</p>]]></description>
			<author><![CDATA[null@example.com (JoshF)]]></author>
			<pubDate>Tue, 03 Aug 2010 11:25:51 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=10359#p10359</guid>
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		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=10352#p10352</link>
			<description><![CDATA[<p>Awesome artwork there JoshF.</p>]]></description>
			<author><![CDATA[null@example.com (Schwerer)]]></author>
			<pubDate>Tue, 03 Aug 2010 09:26:18 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=10352#p10352</guid>
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		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=10344#p10344</link>
			<description><![CDATA[<p>I didn&#039;t know there was a God Slayer illustration by Terada. The game&#039;s cover art suddenly looks subpar... </p><p>Can we expect more entries there?</p>]]></description>
			<author><![CDATA[null@example.com (Recap)]]></author>
			<pubDate>Mon, 02 Aug 2010 11:50:41 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=10344#p10344</guid>
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		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=10337#p10337</link>
			<description><![CDATA[<p><a href="http://turntoch3.com/megashock/gallery/4_terra_game_works/">http://turntoch3.com/megashock/gallery/ … ame_works/</a></p>]]></description>
			<author><![CDATA[null@example.com (JoshF)]]></author>
			<pubDate>Sun, 01 Aug 2010 17:57:05 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=10337#p10337</guid>
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			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=8839#p8839</link>
			<description><![CDATA[<p><a href="http://turntoch3.com/megashock/reviews/extra_mslug2/">http://turntoch3.com/megashock/reviews/extra_mslug2/</a></p>]]></description>
			<author><![CDATA[null@example.com (JoshF)]]></author>
			<pubDate>Mon, 15 Feb 2010 01:29:36 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=8839#p8839</guid>
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			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=8764#p8764</link>
			<description><![CDATA[<p>That&#039;s understandable I guess.&nbsp; I still think there are a handful of NES games that look better than a lot of the PC Engine games of the time.&nbsp; Ninja Ryuukenden II, Street Fighter 2010, and Moon Crystal would probably be the best examples.</p><p>Western developers aping Mario is obvious, but look what Data East did with Tatakae Genshijin 2 for example.&nbsp; You&#039;re right that there&#039;s still a bunch of awesome side-scrolling action games but for every Hagane and Super Shinobi there were 30 Tatakae Genshijin 2s.</p>]]></description>
			<author><![CDATA[null@example.com (JoshF)]]></author>
			<pubDate>Sat, 06 Feb 2010 22:51:55 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=8764#p8764</guid>
		</item>
		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=8758#p8758</link>
			<description><![CDATA[<p>Marshall forgot to add &quot;presentation-wise&quot;. I&#039;m all for &#039;8-bit concepts&#039;, to put it that way, but the hardware limitations--especially those of the FC--were a wall too high for the artists to get appealing-enough visuals. I thought so back in the day (most likely, thanks to the arcade games) and I still believe that. It&#039;s not very different to The Handheld Issue -- why should one give a shit about games for imperceptible screens.</p><p>And I&#039;m not sure &quot;most&quot; developers took the Super Mario route when designing side-scroll action games. That&#039;s sure for the case of Western developers, or even in the context of the Western home markets, but the Japanese diversity is not a myth.</p><p><a href="http://postback.geedorah.com/revisiones/md_magical_taluluto-kun_01.htm">http://postback.geedorah.com/revisiones … kun_01.htm</a></p><p><a href="http://postback.geedorah.com/revisiones/pce_son_son_ii_01.htm">http://postback.geedorah.com/revisiones … _ii_01.htm</a></p><p><a href="http://postback.geedorah.com/revisiones/sfc_melfand_stories_01.htm">http://postback.geedorah.com/revisiones … ies_01.htm</a></p><p><a href="http://postback.geedorah.com/revisiones/sfc_magical_popn_01.htm">http://postback.geedorah.com/revisiones … opn_01.htm</a></p><p><a href="http://postback.geedorah.com/revisiones/sfc_zenki_battle_raiden_01.htm">http://postback.geedorah.com/revisiones … den_01.htm</a></p><br /><p>Super Mario was bit tainting though, I won&#039;t deny that.</p>]]></description>
			<author><![CDATA[null@example.com (Recap)]]></author>
			<pubDate>Sat, 06 Feb 2010 11:35:24 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=8758#p8758</guid>
		</item>
		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=8756#p8756</link>
			<description><![CDATA[<p>I wish games like Kickmaster, Kage, Rockman IV, Metal Storm, and Captain Saver were used as blueprints for the 16-bit era.&nbsp; Instead, most developers thought it prudent to endlessly recreate Super Mario Bros. with worse characters and stages.</p><p>Anyway, I was planning on doing 20 or so NES/FC reviews before moving to 16-bit.&nbsp; Hopefully Recap can still enjoy the text anyway.</p>]]></description>
			<author><![CDATA[null@example.com (JoshF)]]></author>
			<pubDate>Fri, 05 Feb 2010 22:01:04 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=8756#p8756</guid>
		</item>
		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=8751#p8751</link>
			<description><![CDATA[<p>Recap, with this phrase refers to me.</p><p>Recap doesn&#039;t like the 8-bit game, he find them as a mere outline of what should be the 16-bit games. I understand that here we enter a question of his personal taste.</p><p>For me, Batman is one of the best games I&#039;ve had on NES, comparable to Natsume&#039;s KAGE (Blue Shadow), for those aspects that you&#039;ve commented in your article and others. But unfortunately I could not make it run at its native resolution with virtuanes097e. A problem, which undoubtedly,&nbsp; have to solve soon.</p><p>Anyway, Recap also says that I&#039;m not interested in games that he recommend to me, and that&#039;s not entirely true at all.</p>]]></description>
			<author><![CDATA[null@example.com (Marshall)]]></author>
			<pubDate>Fri, 05 Feb 2010 15:43:08 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=8751#p8751</guid>
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		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=8742#p8742</link>
			<description><![CDATA[<p>Ah, I&#039;ll rephrase that: You awakened my mate M&#039;s interest in playing a particular game.</p>]]></description>
			<author><![CDATA[null@example.com (Recap)]]></author>
			<pubDate>Fri, 05 Feb 2010 12:20:29 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=8742#p8742</guid>
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		<item>
			<title><![CDATA[Re: MegaShock!]]></title>
			<link>http://postback.geedorah.com/foros/viewtopic.php?pid=8739#p8739</link>
			<description><![CDATA[<p>&quot;mate M. to play a game&quot;</p><p>What&#039;s that?</p>]]></description>
			<author><![CDATA[null@example.com (JoshF)]]></author>
			<pubDate>Fri, 05 Feb 2010 10:01:15 +0000</pubDate>
			<guid>http://postback.geedorah.com/foros/viewtopic.php?pid=8739#p8739</guid>
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