
As this game is our debut project, the basis for the game first came to form after many months of prototyping different ideas in the format of a 2D action adventure game. We knew we wanted create a game similar to the beloved action adventure games of the classic SNES era, that emphasized item discovery and exploration. But we also wanted to create a game with an engaging combat system with a pacing similar to modern hack and slash games with a hint of inspiration from fighting games. What we ended up with is a fast paced spell slinging dungeon crawler called Wizard of Legend.
http://store.steampowered.com/app/44598 … of_Legend/


http://www.wadjeteyegames.com/games/unavowed
Ambos en proceso y ambos usan escalado anisótropo o distintas resoluciones de diseño, así que, esta vez, no hay capturas procesadas para no llamar a engaño.





















